New
#1
Dota 2 crashing to desktop with no error message repeatedly.
Please help i can't play a single game properly. It just crashes to desktop with no error message. I can reconnect immediately.
The crash error is on the txt.
Please help i can't play a single game properly. It just crashes to desktop with no error message. I can reconnect immediately.
The crash error is on the txt.
Welcome to the forums itsweel. Your text file came out garbled for me. Can you post a screenshot of the error? Also please update your system specs
How to Upload and Post Screenshots and Files at Ten Forums Windows 10 Tutorials
System Specs - Fill in at Ten Forums Windows 10 General Tips Tutorials
7 950
Gtx 1060 3gb
PCWARE FLAME X58
No error message appears, I have to go to the destination folder of the game and see the errors.
Code:The crash log is: C:\dev\Rig\3rdParty\RazerEasyHook\2.6_release\source\Release\x64\RazerHook64.pdb RSDSNmoAߖ opengl32.pdb RSDS5e,{NX$Y( glu32.pdb RSDSO: "\JE6[ ddraw.pdb RSDSp|R+@]Sn dciman32.pdb RSDS9ظRCp\ dxgi.pdb RSDSx'Ov3 d3d9.pdb RSDSI)oOW version.pdb RSDS'}+F*8 dwmapi.pdb RSDSq6$GSq01 Kernel.Appcore.pdb RSDSAY+'!Gcu UxTheme.pdb RSDS̸EÉH c:\buildslave\steam_rel_client_win64\build\src\overlay\gameoverlayrenderer\win64\Release\GameOverlayRenderer64.pdb RSDSnQZO] winmm.pdb RSDS_?WJB9? ole32.pdb RSDS*zaRBh9 winmmbase.pdb RSDSWC}n= cfgmgr32.pdb RSDSZHM[ devobj.pdb RSDSv4ĉDxICT c:\buildslave\source2_dota_rel_win64\build\src\engine2\Retail\win64\engine2.pdb RSDS/-N셳 ws2_32.pdb RSDSOaCXd wininet.pdb RSDS(e%Fܨ c:\buildslave\steam_rel_client_win64\build\src\steam_api\win64\Release\steam_api64.pdb RSDStEehp@l];{ c:\buildslave\source2_dota_rel_win64\build\src\tier0\Retail\win64\tier0.pdb RSDSHs6xbCz c:\buildslave\source2_dota_rel_win64\build\src\vstdlib\Retail\win64\vstdlib.pdb RSDSIa$NʨNS nsi.pdb RSDScm`\E*G iertutil.pdb RSDS,@sFxT0/h userenv.pdb RSDSgY̏N*Qݨy shell32.pdb RSDSPtx_Lp7{%5; profapi.pdb RSDS)V2M<a dbghelp.pdb RSDS¼EGQSt c:\buildslave\steam_rel_client_win64\build\src\clientdll\win64\ClientRelease\steamclient64.pdb RSDSy$kb@`__H crypt32.pdb RSDSS4B0{@\ iphlpapi.pdb RSDS)o,S{H] imagehlp.pdb RSDS[K!PȟA6;9 setupapi.pdb RSDS\Tu2B/K*-1 oleaut32.pdb RSDS ~ȝMXg c:\buildslave\steam_rel_client_win64\build\src\tier0\win64\Release\tier0_s64.pdb RSDS)uwIiWJ c:\buildslave\steam_rel_client_win64\build\src\vstdlib\win64\Release\vstdlib_s64.pdb RSDSY3"@g[# mswsock.pdb RSDSjXMw> secur32.pdb RSDSRi*)}Nse msasn1.pdb RSDSM(B~9ա winnsi.pdb RSDS,*(MI0We9 sspicli.pdb RSDS艺MD꯷ shcore.pdb RSDSҶ&Ua@kaJ cryptbase.pdb RSDS6R<dtFyߡ8< bcryptprimitives.pdb RSDSzݱ3BM5Z c:\buildslave\steam_rel_client_win64\build\src\crashhandler\win64\Release\crashhandler64.pdb RSDS\8n@*qx' c:\buildslave\sdl_win32\build\dev\VisualC\x64\Release\SDL2.pdb RSDSO]Mj*6i*9 c:\buildslave\source2_dota_rel_win64\build\src\filesystem\Retail\win64\filesystem_stdio.pdb RSDSNJ<HmMuPm c:\buildslave\source2_dota_rel_win64\build\src\inputsystem\Retail\win64\inputsystem.pdb RSDS_E͒K=rT c:\buildslave\source2_dota_rel_win64\build\src\imemanager\Retail\win64\imemanager.pdb RSDSPœFocE` XInput1_3.pdb RSDS@HB3>ר wintrust.pdb RSDSDxUS CLBCatQ.pdb RSDSi;҂D^ia dinput8.pdb RSDSaHAm hid.pdb RSDS.W?E>۽7 XInput1_4.pdb RSDSu,`5A !nuW c:\buildslave\source2_dota_rel_win64\build\src\localize\Retail\win64\localize.pdb RSDSn"vAg*PB c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\Retaildx11\win64\rendersystemdx11.pdb RSDS`n5oL9Q, d3d11.pdb RSDS7iC߲v D3DCompiler_43.pdb RSDSQ\B]a9 c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\Retaildx9\win64\rendersystemdx9.pdb RSDSQBYo#q( d3dx9_43.pdb RSDS@V_XE^uf{ c:\buildslave\source2_dota_rel_win64\build\src\resourcesystem\Retail\win64\resourcesystem.pdb RSDS(Ao'6 <4 c:\buildslave\source2_dota_rel_win64\build\src\schemasystem\Retail\win64\schemasystem.pdb RSDS|˽Jۍ C:\dvs\p4\build\sw\rel\gpu_drv\r384\r385_40\drivers\ddraw\_out\wddm_amd64_release\nvd3dumx.pdb RSDS+lKe C:\dvs\p4\build\sw\rel\gfclient\rel_03_09\shadowplay\shadowplayproxy\win7_amd64_release\nvspcap64.pdb RSDSvF\kw< winhttp.pdb RSDS_0Z5I$Y+ wtsapi32.pdb RSDS09B&R C:\dvs\p4\build\sw\rel\gpu_drv\r384\r385_40\drivers\nvapi\gpu\_out\wddm_amd64_release\nvapi64.pdb RSDSg+ENܟV C:\dvs\p4\build\sw\rel\gpu_drv\r384\r385_40\drivers\wgf2um\_out\wddm_amd64_release\nvwgf2umx.pdb RSDS, .vC ZOQ> bcrypt.pdb RSDS.*]@+2 cryptsp.pdb RSDSS<@SR rsaenh.pdb RSDSSLYQBAY!* sxs.pdb RSDS%Bp2 c:\buildslave\source2_dota_rel_win64\build\src\materialsystem2\Retail\win64\materialsystem2.pdb RSDS,bL{Xh8 MMDevAPI.pdb RSDSeSlS^ B?m c:\buildslave\source2_dota_rel_win64\build\src\scaleformui\Retail_4_dx11\win64\scaleformui_4_dx11.pdb RSDSDR]RC|ɣ dsound.pdb RSDSPyNoRxL powrprof.pdb RSDS%!nN;D8 AudioSes.pdb RSDSu\<auDT~F;! c:\buildslave\source2_dota_rel_win64\build\src\meshsystem\Retail\win64\meshsystem.pdb RSDS ~A#i|, c:\buildslave\source2_dota_rel_win64\build\src\worldrenderer\Retail\win64\worldrenderer.pdb RSDSr$iK9M*}/#0% c:\buildslave\source2_dota_rel_win64\build\src\vscript\Retail\win64\vscript.pdb RSDSA~5CfR5> c:\buildslave\source2_dota_rel_win64\build\src\networksystem\Retail\win64\networksystem.pdb RSDSݖJU.GjXf c:\buildslave\sdr_public_win64\build\src\steamnetworkingsockets\clientlib\win64\Release\steamnetworkingsockets.pdb RSDS\ƱrAa9?" c:\buildslave\source2_dota_rel_win64\build\src\animationsystem\Retail\win64\animationsystem.pdb RSDSR $[JFV"# c:\buildslave\source2_dota_rel_win64\build\src\vphysics2\Retail\win64\vphysics2.pdb RSDSkH[>߽Y c:\buildslave\source2_dota_rel_win64\build\src\soundsystem\Retail\win64\soundsystem.pdb RSDSVFMgED/U' c:\buildslave\source2_dota_rel_win64\build\src\scenesystem\Retail\win64\scenesystem.pdb RSDSڳM~+:) c:\buildslave\source2_dota_rel_win64\build\src\particles\Retail\win64\particles.pdb RSDS찤go+@yf* dhcpcsvc.pdb RSDSQɥ=A*2" c:\buildslave\source2_dota_rel_win64\build\src\renderingpipelines\Retail\win64\renderingpipelines.pdb RSDSIhfJ?X]C c:\buildslave\source2_dota_rel_win64\build\src\game\server\Retaildota\win64\unity\server.pdb RSDS]uOH Kq=d c:\buildslave\source2_dota_rel_win64\build\src\game\client\Retaildota\win64\unity\client.pdb RSDS:>s,&BXc c:\buildslave\v8_win32\build\build\ReleaseSource2x64\v8.pdb RSDSК;#A˿xb U:\valve\steam3_main\src\common\win64\VideoRelease\video64.pdb RSDSQE{DD%M c:\buildslave\v8_win32\build\build\ReleaseSource2x64\icui18n.pdb RSDS@ b+Lg&$ c:\buildslave\v8_win32\build\build\ReleaseSource2x64\icuuc.pdb RSDSbOo} wsock32.pdb RSDSFсJd\d c:\buildslave\libav_win32\build\dev\libavcodec\libavcodec-56.pdb RSDSm@VX&Eܪ c:\buildslave\libav_win32\build\dev\libavformat\libavformat-56.pdb RSDS-T.e{FBs+9 c:\buildslave\libav_win32\build\dev\libavresample\libavresample-2.pdb RSDS&F c:\buildslave\libav_win32\build\dev\libavutil\libavutil-54.pdb RSDSqkNIQQM c:\buildslave\libav_win32\build\dev\libswscale\libswscale-3.pdb RSDSԂG>Lg~F. c:\buildslave\source2_dota_rel_win64\build\src\panorama\Retail\win64\panorama.pdb RSDS`gpAxdԵS c:\buildslave\source2_dota_rel_win64\build\src\panorama\Retail_text_pango\win64\panorama_text_pango.pdb RSDSo)uKqu&S c:\buildslave\pango_win32\build\fontconfig-2.11.1\x64\Release\libfontconfig-1.pdb RSDSif^܁E# c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\vs12\Release\x64\bin\libglib-2.0-0.pdb RSDSPw*HM0֗ c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\vs12\Release\x64\bin\libgobject-2.0-0.pdb RSDS}@ k' c:\buildslave\pango_win32\build\freetype-2.5.3\builds\windows\vc2010\x64\Release\libfreetype-6.pdb RSDSu'eGLJ* c:\buildslave\pango_win32\build\pango-1.36.8\build\win32\vs12\Release\x64\bin\libpango-1.0-0.pdb RSDSC _D'$߱ c:\buildslave\pango_win32\build\pango-1.36.8\build\win32\vs12\Release_FC\x64\bin\libpangoft2-1.0-0.pdb RSDS&^;q)G}?~*% c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\vs12\Release\x64\bin\libgmodule-2.0-0.pdb RSDSaﴻe@f"M usp10.pdb RSDSpG<H&Ѝ C:\devel\projects\mss\build\win64\mss64.pdb RSDS~#AӪ C:\devel\projects\mss\build\win64\mss64mp3.pdb RSDS H[ C:\devel\projects\mss\build\win64\mss64dolby.pdb RSDSh/>)@fRYǡ C:\devel\projects\mss\build\win64\mss64ds3d.pdb RSDSL"_ C:\devel\projects\mss\build\win64\mss64dsp.pdb RSDSazN'9H= C:\devel\projects\mss\build\win64\mss64eax.pdb RSDSb5Elo C:\devel\projects\mss\build\win64\mss64srs.pdb RSDS͓1A=f؛ xaudio2_7.pdb RSDSc/zMl)<D avrt.pdb RSDS rIR-r shfolder.pdb RSDSTpcI#F+ c:\buildslave\source2_dota_rel_win64\build\src\game\host\Retaildota\win64\host.pdb RSDS7Z5B5?S c:\buildslave\source2_dota_rel_win64\build\src\scenefilecache\Retail\win64\scenefilecache.pdb RSDSw֝EIH**3 c:\buildslave\source2_dota_rel_win64\build\src\navsystem\Retail\win64\navsystem.pdb RSDS$F6o( mscms.pdb RSDSdxKV7 icm32.pdb RSDS.垀TzK+S propsys.pdb RSDSF@D&wB d:\clients\source2_main\src\tools\ati_compress_wrapper\x64\Release\ati_compress_wrapper.pdb , CrashUptime( 1832.696317 )Total frames( 168595 )Curtime( 2768.215088 )Realtime( 1812.009766 )Current Map: '(unknown)'Addons: VPK overrides: SpawnCount: 2Command Line: "dota2.exe" -steam +engine_experimental_drop_frame_ticks 1 -dx11Build: 7560 (revision 4113847)OS: Windows 8.1 (Build 9600) version 6.3 (LimitedUser: yes)Windows Game DVR: not enabledApp UI Language: brazilian, convar brazilianMisc: rate 80000 update 30 cmd 30 latency 74 msecNet: =[A:1:435043334:9023]Time: Sat Aug 26 11:11:44 2017Render system: DX11Driver Name: NVIDIA GeForce GTX 1060 3GBDriver Version: 0.0.0.0VendorId / DeviceId: 0x10de / 0x1c02SubSystem / Rev: 0x243819da / 0xa1DXLevel: 110Texture memory: 3,099,279,360Vid: Borderless Window, render at 1920 x 1080, display at 1920 x 1080cpu_level:1, mem_level:2, gpu_mem_level:2, defaultres:1920, defaultresheight:1080, gpu_level:3, version:1, knowndevice:0, refreshrate_numerator:0, refreshrate_denominator:0, fullscreen:0, coop_fullscreen:0, nowindowborder:1, mat_vsync:0, fullscreen_min_on_focus_loss:1, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0, dota_cheap_water:0, r_deferred_height_fog:1, r_deferred_simple_light:1, r_ssao:1, cl_globallight_shadow_mode:2, r_dota_fxaa:1, r_deferred_additive_pass:1, dota_portrait_animate:1, r_deferred_specular_bloom:1, r_deferred_specular:1, dota_ambient_creatures:1, dota_ambient_cloth:1, r_texture_stream_mip_bias:0, r_dota_normal_maps:1, r_dashboard_render_quality:1, shaderquality:1, recommendedheight:2160, r_grass_quality:2, r_dota_allow_wind_on_trees:1, r_dota_allow_parallax_mapping:1, mat_viewportscale:1.000000, r_fullscreen_gamma:2.200000, useadvanced:0, aspectratiomode:1, System Memory:memusage( 51 % )totalPhysical MiB(8183.18)freePhysical MiB(3963.30)totalPaging MiB(16375.18)freePaging MiB(10389.64)totalVirtualMem MiB(134217727.88)freeVirtualMem MiB(134212232.50)extendedVirtualFree MiB(0.00)Registered comments:[1f20]HostStateRequest::Start(HSR_IDLE): loop(levelload) id(1) addons() desc(Idle (levelload))[1f20]CEngineServiceMgr::SwitchToLoop levelload requested: id [1] addons [][1f3a]CEngineServiceMgr::Activating loop ( levelload, 1 )[2287]CHostStateMgr::Activate(Idle (levelload))[2315]CEngineServiceMgr::SwitchToLoop game requested: id [1] addons [][2690]m_nServerCount:1 ishltv:no m_nRetryNum:1 szRetryAddress:loopback[26f4]CEngineServiceMgr::Activating loop ( game, 1 )[3183]HostStateRequest::Start(HSR_GAME): loop(remoteconnect) id(2) addons() desc(Remote Connect (=[A:1:435043334:9023]))[3184]CEngineServiceMgr::SwitchToLoop remoteconnect requested: id [2] addons [][31a9]CEngineServiceMgr::Activating loop ( remoteconnect, 2 )[3919]CEngineServiceMgr::SwitchToLoop levelload requested: id [2] addons [][3933]CEngineServiceMgr::Activating loop ( levelload, 2 )[394e]CEngineServiceMgr::SwitchToLoop game requested: id [2] addons [][40b1]m_nServerCount:2 ishltv:no m_nRetryNum:1 szRetryAddress:=[A:1:435043334:9023][50b0]CEngineServiceMgr::Activating loop ( game, 2 )[50b5]CHostStateMgr::Activate(Remote Connect (=[A:1:435043334:9023]))ConVars (non-default): var value default snd_musicvolume 0.525496 1 engine_experimental_drop_frame_ticks 1 0 voice_vox_current_peak 763 0 r_gpu_driver_high 1441813 0 snd_gamevoicevolume 0.594901 1 cl_language brazilian english steamworks_sessionid_client 1569040653360 0 dota_matchgroups_version 107 0 dota_render_bottom_inset 0 117 vprof_scope_entity_thinks 1 0 dota_matchgroups_automatic 32 0 default_fov 70 90 r_texturefilteringquality 3 1 r_texture_pool_size 2364 1600 steamworks_sessionid_server 1569037518387 0 cl_updaterate 30 20 english 0 1 snd_gamevolume 0.464589 1 hostname ç> snd_voipvolume 0.63881 1 r_gpu_driver_low 860509 0 dota_hud_netgraph 1 0 tv_transmitall 1 0 dota_render_top_inset 0 31 dota_match_game_modes 2 0 volume 0.566572 1 snd_mixahead 0.013 0.001 think_limit 0 10 treasure_escalating_rares_popup_seen true false dota_enable_direct_quickcast_bindings true false dota_enable_range_finder true false hud_river_vial_ui_expanded false true dota_quest_selected 1017 0 dota_minimap_hero_size 841.735474 600.000000 dota_camera_accelerate 50.000000 49.000000 chat_wheel_phrase_6 75 6 dota_weekend_tourney_selected_division 7 0 cl_error_message_check_xboxdvr 1503013844 0 chat_wheel_phrase_2 86 2 dota_screen_shake false true dota_highest_seen_item_id 12344014414 0 dota_splash_ad_acknowledged_id 50 0 name ç> unnamed sound_device_override {0.0.0.00000000}.{686faa73-12cf- dota_quest_challenge_selected 1 0 dota_camera_speed 3034.482422 3000.000000 dota_hero_overhead_names 1 0 dota_conduct_scorecard_latest_acknowledged 1134 0 chat_wheel_phrase_1 74 1 dota_smart_doubletap false true dota_force_right_click_attack true falseConsole History (reversed)315(1825.622287): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0314(1780.287519): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0313(1735.000797): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0312(1689.664275): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0311(1644.324499): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0310(1619.193643): CL: Forcing ExecuteQueuedOperations due to entity slot re-use (469 )309(1598.988988): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0308(1553.730569): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0307(1508.376781): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0306(1463.046154): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0305(1417.698557): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0304(1372.395888): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0303(1327.044275): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0302(1281.704686): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0301(1236.370054): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0300(1209.477294): Router 185.25.183.18:27039 is going offline in 577 seconds299(1191.110409): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0298(1145.754880): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0297(1100.409075): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0296(1055.050610): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0295(1009.715896): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0294(964.370321): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0293(919.018660): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0292(873.676907): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0291(865.099581): ERROR: CParticleSnapshot::Unserialize - could not load file particles/models/particle/square_trace_40_points_fx.psf!290(865.099575): UnserializeDMX: Unable to open file " particles/models/particle/square_trace_40_points_fx.psf"289(865.099476): UnserializeDMX: Unable to open file " particles/models/particle/square_trace_40_points_fx.psf"288(828.323387): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0287(782.986705): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0286(737.719256): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0285(692.382521): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0284(647.118923): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0283(601.857460): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0282(556.534641): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0281(553.396524): CSosOperatorSystem::StartSoundEvent Unable to find soundevent focus_change_fail280(511.187111): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0279(465.927402): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0278(420.581057): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0277(375.238199): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0276(333.641613): Discarding inactive session on gru#111 (205.185.194.50:27017). session_inactivity_timeout275(329.905694): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0274(284.571922): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0273(239.227231): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0272(196.156460): Selecting scl#53 (155.133.249.178:27031) as backup #1, session 000003bf. Ping = 156+52=208 (front+back=total).271(196.156442): Switched to gru#10 (205.185.194.34:27024) as primary, session 00000121. Ping = 73+0=73 (front+back=total). Migration target. [Previous primary gru#111 (205.185.194.50:27017): Ping = 73+0=73 (front+back=total). Requested migration.]270(196.082753): Requesting session from gru#10 (205.185.194.34:27024). Ping = 73+0=73 (front+back=total).269(195.982775): Started migration to gru#10 (205.185.194.34:27024) at request of current primary gru#111 (205.185.194.50:27017)268(195.936001): Received request to migrate to 205.185.194.34:27024 from gru#111 (205.185.194.50:27017).267(193.958648): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0266(192.923535): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView265(192.923491): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView264(192.910137): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView263(192.910107): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView262(192.910076): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView261(192.910044): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView260(192.910014): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView259(192.909975): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView258(192.897945): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView257(192.897893): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView256(192.897853): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView255(192.897823): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView254(192.897790): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView253(192.897742): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView252(192.887229): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView251(192.887212): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView250(192.887194): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView249(192.887176): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView248(192.887158): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView247(192.887128): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView246(192.873164): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView245(192.873133): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView244(192.873103): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView243(192.873073): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView242(192.873042): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView241(192.873003): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView240(192.861713): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView239(192.861695): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView238(192.861677): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView237(192.861659): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView236(192.861640): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView235(192.861612): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView234(192.850552): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView233(192.850518): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView232(192.850484): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView231(192.850451): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView230(192.850418): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView229(192.850375): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView228(192.835074): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView227(192.835056): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView226(192.835039): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView225(192.835021): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView224(192.835002): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView223(192.834975): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView222(192.822825): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView221(192.822807): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView220(192.822790): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView219(192.822773): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView218(192.822755): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView217(192.822726): Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView216(148.604056): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0215(137.513725): **** Unable to localize '#DOTA_RuneTooltip_Description' on panel 'RuneDescription'214(137.513698): **** Unable to localize '#DOTA_RuneTooltip_Name' on panel 'RuneName'213(103.261451): \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0212(22.549215): CWorldRendererMgr::ServiceWorldRequests long frame: 10.112636ms211(22.549121): Long grass load frame: 10.003937 ms for 2224 grass tiles210(22.538976): CWorldRendererMgr::ServiceWorldRequests long frame: 16.631949ms209(22.538963): Long grass load frame: 16.602402 ms for 1 grass tiles208(21.892462): CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS207(21.892357): C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'206(21.703263): CL: Signon traffic "client": incoming 177.767 KB [9 pkts], outgoing 27.063 KB [577 pkts]205(21.658619): Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.204(21.658595): Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.203(21.658570): Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.202(21.658531): Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.201(21.449573): Height map file (maps/start.vhcg) not found, this will make ground height traces more expensive! Recompile the map to generate a height map.200(21.449251): CL: Receiving uncompressed update from server199(20.759061): DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 855 (3559 input number was)198(20.661577): CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )197(20.661567): Remote Connect (=[A:1:435043334:9023])196(20.657484): ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000315 seconds195(20.656939): HO: IGameSystem::LoopActivateAllSystems194(20.656929): CL: IGameSystem::LoopActivateAllSystems193(20.654572): ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME192(20.654532): CL: CGameClientConnectPrerequisite connection succeeded191(20.617488): WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys190(18.021722): Error loading resource file "models/heroes/keeper_of_the_light/horsefx.vmdl_c" (Error: ERROR_FILEOPEN)189(17.834116): WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys188(17.642026): Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)187(16.558193): ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000287 seconds186(16.551856): CL: CGameRulesGameSystem::GameInit installed game rules185(16.551667): CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer184(16.551660): CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT183(16.551214): LoadingDisplay changed from PRE_LOADING to NONE (map="start")182(16.551079): C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'181(16.550534): ...done180(16.546587): Initializing script VM...179(16.542098): CL: CNetworkGameClient::ProcessServerInfo178(16.537430): Server Number: 2177(16.537429): Build: 7560 (revision 4113847)176(16.537427): Players: 10 (1 bots) / 64 humans175(16.537426): Map: "start"174(16.537418): Game: "Dota 2"173(14.671503): CL: connection to '=[A:1:435043334:9023]' already started172(14.671488): CL: CNetworkGameClient already exists for connection to '=[A:1:435043334:9023]'171(14.670323): SwitchToLoop game requested: id [2] addons []170(14.670311): CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()169(14.658763): CL: Permit INetchannel::Transmit()168(14.658756): CL: CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )167(14.654567): LoadingDisplay changed from NONE to PRE_LOADING (map="")166(14.652290): ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN165(14.617919): SwitchToLoop levelload requested: id [2] addons []164(14.617912): CL: CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons: 163(14.617899): CL: Suppress INetchannel::Transmit() in loopmode( remoteconnect )162(14.617887): CL: Connected to '=[A:1:435043334:9023]'161(14.615954): Associating NetChan client =[A:1:435043334:9023][0] (=[A:1:435043334:9023]) with Steam Net Connection handle 10000160(13.686803): Received S2C_CONNECTION from =[A:1:435043334:9023] [addons:'']159(13.610685): Received S2C_CONNECTION from =[A:1:435043334:9023] [addons:'']158(13.511873): Sending C2S_CONNECT [44 protocol 2816627008 auth 3] to =[A:1:435043334:9023]157(13.511672): Received S2C_CHALLENGE [2816627008 auth 3] from =[A:1:435043334:9023]156(13.419695): Sending connect to =[A:1:435043334:9023]155(12.915744): Selecting scl#53 (155.133.249.178:27031) as backup #1, session 000003bf. Ping = 161+52=213 (front+back=total).154(12.831980): Selected gru#111 (205.185.194.50:27017) as primary, session 0000017b. [Ping = 75+0=75 (front+back=total).]153(12.758350): Requesting session from scl#53 (155.133.249.178:27031). Ping = 161+52=213 (front+back=total).152(12.758276): Requesting session from gru#111 (205.185.194.50:27017). Ping = 75+0=75 (front+back=total).151(12.724737): Opened Steam Net Connection on socket 'client' to =[A:1:435043334:9023], handle 10000150(12.724489): Attempting connection to service in data center 'gru'149(12.724404): CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 12.724148(12.724334): CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 12.724147(12.713845): CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )146(12.709703): WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 12.710145(12.707138): CNetworkStringTableContainer::RemoveAllTables: removing 20 tables144(12.704891): SV: Disconnect client 'ç>' from server(1): NETWORK_DISCONNECT_SHUTDOWN143(12.704871): CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)142(12.704868): SV: Server shutting down: 55141(12.704864): HO: IGameSystem::LoopDeactivateAllSystems140(12.704782): SV: IGameSystem::LoopDeactivateAllSystems139(12.704647): CNetworkStringTableContainer::RemoveAllTables: removing 20 tables138(12.702413): CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate137(12.702111): WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 12.702136(12.701312): CL: IGameSystem::LoopDeactivateAllSystems135(12.675996): SwitchToLoop remoteconnect requested: id [2] addons []134(12.672066): CHostStateMgr::QueueNewRequest( Remote Connect (=[A:1:435043334:9023]), 2 )133(12.672053): Steam datagram ticket found to connect to '=[A:1:435043334:9023]'132(10.145541): ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar131(10.144845): CL: Signon traffic "client": incoming 35.757 KB [6 pkts], outgoing 1.272 KB [7 pkts]130(10.144514): CL: Receiving uncompressed update from server129(10.144419): SV: Sending full update to client ç> (reason: initial update)128(10.125387): Selected division changed to 'south_america'127(10.125374): Auto selecting weekend tourney division 'south_america' based on ping to best region of 75ms126(10.101580): **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'125(9.976852): CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )124(9.973163): ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000214 seconds123(9.972787): CL: IGameSystem::LoopActivateAllSystems122(9.972764): SV: Game started121(9.972189): HO: IGameSystem::LoopActivateAllSystems120(9.972181): SV: IGameSystem::LoopActivateAllSystems119(9.970826): ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD118(9.970791): CL: CGameClientConnectPrerequisite connection succeeded117(9.964238): CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 9.964116(9.963677): Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!115(9.910116): WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 9.910114(9.883145): Received weekend tourney schedule.113(9.883136): GC reported matchgroups version 107112(9.877703): Received client welcome from GC.111(9.874680): In logon queue; waiting for GC to confirm connection.110(9.371104): ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000288 seconds109(9.365329): ...done108(9.359998): Initializing script VM...107(9.352887): CL: CNetworkGameClient::ProcessServerInfo106(9.350122): Server Number: 1105(9.350121): Build: 7560 (revision 4113847)104(9.350119): Players: 1 (0 bots) / 1 humans103(9.350117): Map: "<empty>"102(9.350110): Game: "Dota 2"101(9.345622): SV: WriteInitialSpawnGroups sending 1 groups100(9.343551): SV: Sending server info to client 'ç>' at loopback99(9.343343): CL: Connected to 'loopback'98(9.319730): CL: CCreateGameClientJob creating client connection to 'loopback'97(9.319712): CL: CWaitForGameServerStartupPrerequisite done waiting for server96(9.293635): CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)95(9.281098): CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)94(9.236313): SV: Spawn Server: <empty>93(9.194043): DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1871 (10157 input number was)92(9.173045): DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 9978 (18963 input number was)91(9.087409): DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 18534 (18609 input number was)90(9.077492): ...done89(9.073183): Initializing script VM...88(9.052774): SV: maxplayers set to 187(9.052761): CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)86(8.981132): SwitchToLoop game requested: id [1] addons []85(8.981123): CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()84(8.904892): Got network config from CDN. Data contains revision 123, not newer than current revision 123; ignoring.83(8.898745): Writing configuration for slot 082(8.848740): DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 16821 (18556 input number was)81(8.845490): ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000310 seconds80(8.839487): Idle (levelload)79(8.486021): ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000273 seconds78(8.448999): ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000334 seconds77(8.373997): ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000388 seconds76(7.968659): SwitchToLoop levelload requested: id [1] addons []75(7.962279): ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN74(7.962243): CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )73(7.959412): name[ 0 ] changing from 'ç>' to 'ç>'72(7.959157): name[ 0 ] changing from 'unnamed' to 'ç>'71(7.936146): Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)70(7.411031): Telling Steam not to update the app for the next 900 seconds69(7.410949): Loaded lobby data from disk.68(7.410932): ReadSteamRemoteStorageFile( bufOut, "scripts/dota_local_disk_lobby_data.txt" ) -> 0.000133 seconds67(7.410184): ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000320 seconds66(7.407044): CL: parsing 'scripts/items/items_game.txt' took 1286.815 msec65(6.119632): CEntitySystem::BuildEntityNetworking (parallel build of client) took 241.093 msecs for 742 out of 763 classes64(5.847104): ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000294 seconds63(5.844385): LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!62(5.837855): LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!61(5.816111): ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000374 seconds60(5.675895): ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000273 seconds59(5.465458): SV: parsing 'scripts/items/items_game.txt' took 1294.615 msec58(5.068782): Ping measurement completed57(4.170200): CEntitySystem::BuildEntityNetworking (parallel build of server) took 244.538 msecs for 737 out of 755 classes56(3.267454): Failed to load localization file for language brazilian, ignoring55(2.770734): Router 103.10.125.146:27019 is going offline in 407 seconds54(2.319770): Router 155.133.248.35:27041 is going offline in 214 seconds53(2.308800): ILocalize::AddFile() failed to load file "resource/keybindings_brazilian.txt".52(2.283681): ConVarRef r_dota_force_forward doesn't point to an existing ConVar51(2.273713): Sound Initialization: Finish, Sampling Rate: 4410050(2.243150): Game supporting (2) split screen players49(2.226582): Physics Console Communications is not initialized48(2.044698): CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!47(2.044626): CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!46(2.044551): CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!45(2.044472): CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!44(2.044453): No valid vcs file found for shader gaussian_bloom_blur.vfx43(1.932342): 192.168.15.10: {188477B1-5F97-462D-8D3D-F43D7E14597D} Realtek PCIe GBE Family Controller42(1.931282): Network System Initialized41(1.931266): Starting ping measurement40(1.930852): steamnetworkingsockets_lowlevel.cpp (56) : Assertion Failed: SteamDatagramTransportLock held for 21.0ms!39(1.930571): Loaded cached network config file. Data contains revision 123, not newer than current revision 123; ignoring.38(1.910696): Loaded default network config file. Loaded revision 123 OK37(1.884504): -steam +engine_experimental_drop_frame_ticks 1 -dx1136(1.884499): command line arguments:35(1.884376): SHADER_SOURCE_ROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders" 34(1.884374): SHADER_SOURCE_MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota" 33(1.884372): SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core" 32(1.884370): SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons" 31(1.884368): SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core" 30(1.884366): SHADER_SOURCE "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota" 29(1.884363): PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core" 28(1.884361): PLATFORM "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk27(1.884360): MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota" 26(1.884358): MOD "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk25(1.884356): GAMEROOT "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game" 24(1.884354): GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin" 23(1.884352): GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64" 22(1.884350): GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin" 21(1.884349): GAMEBIN "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64" 20(1.884347): GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core" 19(1.884345): GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota" 18(1.884343): GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk17(1.884341): GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk16(1.884339): GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk15(1.884337): GAME "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk14(1.884335): EXECUTABLE_PATH "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin" 13(1.884333): EXECUTABLE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64" 12(1.884331): DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota" 11(1.884329): DEFAULT_WRITE_PATH "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) No error message appears, I have to go to the destination folder of the game and see the errors.
Last edited by Brink; 27 Aug 2017 at 16:36. Reason: code box