Windows 10: Dota 2 crashing to desktop with no error message repeatedly.

  1.    26 Aug 2017 #1

    Dota 2 crashing to desktop with no error message repeatedly.


    Please help i can't play a single game properly. It just crashes to desktop with no error message. I can reconnect immediately.

    The crash error is on the txt.
    Dota 2 crashing to desktop with no error message repeatedly. Attached Files
      My ComputerSystem Spec


  2. Posts : 10,789
    Windows 10 Pro X64
       27 Aug 2017 #2

    Welcome to the forums itsweel. Your text file came out garbled for me. Can you post a screenshot of the error? Also please update your system specs

    How to Upload and Post Screenshots and Files at Ten Forums Windows 10 Tutorials

    System Specs - Fill in at Ten Forums Windows 10 General Tips Tutorials
      My ComputerSystem Spec

  3.    27 Aug 2017 #3

    Dude said: View Post
    Welcome to the forums itsweel. Your text file came out garbled for me. Can you post a screenshot of the error? Also please update your system specs


    How to Upload and Post Screenshots and Files at Ten Forums Windows 10 Tutorials

    System Specs - Fill in at Ten Forums Windows 10 General Tips Tutorials
    7 950
    Gtx 1060 3gb
    PCWARE FLAME X58


    No error message appears, I have to go to the destination folder of the game and see the errors.

    Code:
    The crash log is: C:\dev\Rig\3rdParty\RazerEasyHook\2.6_release\source\Release\x64\RazerHook64.pdb RSDSNmoAߖ   opengl32.pdb RSDS5e,{NX$Y(   glu32.pdb RSDSO: "\JE6[   ddraw.pdb RSDSp|R+@]Sn   dciman32.pdb RSDS9ظRCp\   dxgi.pdb RSDSx'Ov3   d3d9.pdb RSDSI)oOW   version.pdb RSDS'}+F*8   dwmapi.pdb RSDSq6$GSq01    Kernel.Appcore.pdb RSDSAY+'!Gcu   UxTheme.pdb RSDS̸EÉH       c:\buildslave\steam_rel_client_win64\build\src\overlay\gameoverlayrenderer\win64\Release\GameOverlayRenderer64.pdb RSDSnQZO]    winmm.pdb RSDS_?WJB9?   ole32.pdb RSDS*zaRBh9   winmmbase.pdb RSDSWC}n=   cfgmgr32.pdb RSDSZHM[   devobj.pdb RSDSv4ĉDxICT   c:\buildslave\source2_dota_rel_win64\build\src\engine2\Retail\win64\engine2.pdb RSDS/-N셳   ws2_32.pdb RSDSOaCXd   wininet.pdb RSDS(e%Fܨ   c:\buildslave\steam_rel_client_win64\build\src\steam_api\win64\Release\steam_api64.pdb RSDStEehp@l];{   c:\buildslave\source2_dota_rel_win64\build\src\tier0\Retail\win64\tier0.pdb RSDSHs6xbCz   c:\buildslave\source2_dota_rel_win64\build\src\vstdlib\Retail\win64\vstdlib.pdb RSDSIa$NʨNS   nsi.pdb RSDScm`\E*G   iertutil.pdb RSDS,@sFxT0/h   userenv.pdb RSDSgY̏N*Qݨy   shell32.pdb RSDSPtx_Lp7{%5;   profapi.pdb RSDS)V2M<a   dbghelp.pdb RSDS¼EGQSt   c:\buildslave\steam_rel_client_win64\build\src\clientdll\win64\ClientRelease\steamclient64.pdb RSDSy$kb@`__H   crypt32.pdb RSDSS4B0{@\   iphlpapi.pdb RSDS)o,S{H]   imagehlp.pdb RSDS[K!PȟA6;9   setupapi.pdb RSDS\Tu2B/K*-1   oleaut32.pdb RSDS ~ȝMXg   c:\buildslave\steam_rel_client_win64\build\src\tier0\win64\Release\tier0_s64.pdb RSDS)uwIiWJ   c:\buildslave\steam_rel_client_win64\build\src\vstdlib\win64\Release\vstdlib_s64.pdb RSDSY3"@g[#   mswsock.pdb RSDSjXMw>   secur32.pdb RSDSRi*)}Nse   msasn1.pdb RSDSM(B~9ա   winnsi.pdb RSDS,*(MI0We9   sspicli.pdb RSDS艺MD꯷   shcore.pdb RSDSҶ&Ua@kaJ   cryptbase.pdb RSDS6R<dtFyߡ8<   bcryptprimitives.pdb RSDSzݱ3BM5Z   c:\buildslave\steam_rel_client_win64\build\src\crashhandler\win64\Release\crashhandler64.pdb RSDS\8n@*qx'   c:\buildslave\sdl_win32\build\dev\VisualC\x64\Release\SDL2.pdb RSDSO]Mj*6i*9   c:\buildslave\source2_dota_rel_win64\build\src\filesystem\Retail\win64\filesystem_stdio.pdb RSDSNJ<HmMuPm   c:\buildslave\source2_dota_rel_win64\build\src\inputsystem\Retail\win64\inputsystem.pdb RSDS_E͒K=rT   c:\buildslave\source2_dota_rel_win64\build\src\imemanager\Retail\win64\imemanager.pdb RSDSPœFocE`   XInput1_3.pdb RSDS@HB3>ר   wintrust.pdb RSDSDxUS   CLBCatQ.pdb RSDSi;҂D^ia   dinput8.pdb RSDSaHAm   hid.pdb RSDS.W?E>۽7   XInput1_4.pdb RSDSu,`5A    !nuW   c:\buildslave\source2_dota_rel_win64\build\src\localize\Retail\win64\localize.pdb RSDSn"vAg*PB    c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\Retaildx11\win64\rendersystemdx11.pdb RSDS`n5oL9Q,   d3d11.pdb RSDS7iC߲v   D3DCompiler_43.pdb RSDSQ\B]a9   c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\Retaildx9\win64\rendersystemdx9.pdb RSDSQBYo#q(   d3dx9_43.pdb RSDS@V_XE^uf{   c:\buildslave\source2_dota_rel_win64\build\src\resourcesystem\Retail\win64\resourcesystem.pdb RSDS(Ao'6    <4   c:\buildslave\source2_dota_rel_win64\build\src\schemasystem\Retail\win64\schemasystem.pdb RSDS|˽Jۍ   C:\dvs\p4\build\sw\rel\gpu_drv\r384\r385_40\drivers\ddraw\_out\wddm_amd64_release\nvd3dumx.pdb RSDS+lKe   C:\dvs\p4\build\sw\rel\gfclient\rel_03_09\shadowplay\shadowplayproxy\win7_amd64_release\nvspcap64.pdb RSDSvF\kw<   winhttp.pdb RSDS_0Z5I$Y+   wtsapi32.pdb RSDS09B&R   C:\dvs\p4\build\sw\rel\gpu_drv\r384\r385_40\drivers\nvapi\gpu\_out\wddm_amd64_release\nvapi64.pdb RSDSg+ENܟV   C:\dvs\p4\build\sw\rel\gpu_drv\r384\r385_40\drivers\wgf2um\_out\wddm_amd64_release\nvwgf2umx.pdb RSDS, .vC ZOQ>   bcrypt.pdb RSDS.*]@+2   cryptsp.pdb RSDSS<@SR   rsaenh.pdb RSDSSLYQBAY!*   sxs.pdb RSDS%Bp2   c:\buildslave\source2_dota_rel_win64\build\src\materialsystem2\Retail\win64\materialsystem2.pdb RSDS,bL{Xh8   MMDevAPI.pdb RSDSeSlS^ B?m   c:\buildslave\source2_dota_rel_win64\build\src\scaleformui\Retail_4_dx11\win64\scaleformui_4_dx11.pdb RSDSDR]RC|ɣ   dsound.pdb RSDSPyNoRxL   powrprof.pdb RSDS%!nN;D8   AudioSes.pdb RSDSu\<auDT~F;!   c:\buildslave\source2_dota_rel_win64\build\src\meshsystem\Retail\win64\meshsystem.pdb RSDS ~A#i|,   c:\buildslave\source2_dota_rel_win64\build\src\worldrenderer\Retail\win64\worldrenderer.pdb RSDSr$iK9M*}/#0%   c:\buildslave\source2_dota_rel_win64\build\src\vscript\Retail\win64\vscript.pdb RSDSA~5CfR5>   c:\buildslave\source2_dota_rel_win64\build\src\networksystem\Retail\win64\networksystem.pdb RSDSݖJU.GjXf   c:\buildslave\sdr_public_win64\build\src\steamnetworkingsockets\clientlib\win64\Release\steamnetworkingsockets.pdb RSDS\ƱrAa9?"   c:\buildslave\source2_dota_rel_win64\build\src\animationsystem\Retail\win64\animationsystem.pdb RSDSR $[JFV"#   c:\buildslave\source2_dota_rel_win64\build\src\vphysics2\Retail\win64\vphysics2.pdb RSDSkH[>߽Y   c:\buildslave\source2_dota_rel_win64\build\src\soundsystem\Retail\win64\soundsystem.pdb RSDSVFMgED/U'   c:\buildslave\source2_dota_rel_win64\build\src\scenesystem\Retail\win64\scenesystem.pdb RSDSڳM~+:)   c:\buildslave\source2_dota_rel_win64\build\src\particles\Retail\win64\particles.pdb RSDS찤go+@yf*   dhcpcsvc.pdb RSDSQɥ=A*2"   c:\buildslave\source2_dota_rel_win64\build\src\renderingpipelines\Retail\win64\renderingpipelines.pdb RSDSIhfJ?X]C   c:\buildslave\source2_dota_rel_win64\build\src\game\server\Retaildota\win64\unity\server.pdb RSDS]uOH Kq=d  c:\buildslave\source2_dota_rel_win64\build\src\game\client\Retaildota\win64\unity\client.pdb RSDS:>s,&BXc   c:\buildslave\v8_win32\build\build\ReleaseSource2x64\v8.pdb RSDSК;#A˿xb   U:\valve\steam3_main\src\common\win64\VideoRelease\video64.pdb RSDSQE{DD%M   c:\buildslave\v8_win32\build\build\ReleaseSource2x64\icui18n.pdb RSDS@ b+Lg&$   c:\buildslave\v8_win32\build\build\ReleaseSource2x64\icuuc.pdb RSDSbOo}   wsock32.pdb RSDSFсJd\d   c:\buildslave\libav_win32\build\dev\libavcodec\libavcodec-56.pdb RSDSm@VX&Eܪ   c:\buildslave\libav_win32\build\dev\libavformat\libavformat-56.pdb RSDS-T.e{FBs+9   c:\buildslave\libav_win32\build\dev\libavresample\libavresample-2.pdb RSDS&F   c:\buildslave\libav_win32\build\dev\libavutil\libavutil-54.pdb RSDSqkNIQQM   c:\buildslave\libav_win32\build\dev\libswscale\libswscale-3.pdb RSDSԂG>Lg~F.   c:\buildslave\source2_dota_rel_win64\build\src\panorama\Retail\win64\panorama.pdb RSDS`gpAxdԵS   c:\buildslave\source2_dota_rel_win64\build\src\panorama\Retail_text_pango\win64\panorama_text_pango.pdb RSDSo)uKqu&S   c:\buildslave\pango_win32\build\fontconfig-2.11.1\x64\Release\libfontconfig-1.pdb RSDSif^܁E#   c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\vs12\Release\x64\bin\libglib-2.0-0.pdb RSDSPw*HM0֗   c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\vs12\Release\x64\bin\libgobject-2.0-0.pdb RSDS}@ k'   c:\buildslave\pango_win32\build\freetype-2.5.3\builds\windows\vc2010\x64\Release\libfreetype-6.pdb RSDSu'eGLJ*   c:\buildslave\pango_win32\build\pango-1.36.8\build\win32\vs12\Release\x64\bin\libpango-1.0-0.pdb RSDSC _D'$߱   c:\buildslave\pango_win32\build\pango-1.36.8\build\win32\vs12\Release_FC\x64\bin\libpangoft2-1.0-0.pdb RSDS&^;q)G}?~*%   c:\buildslave\pango_win32\build\glib-2.42.0\build\win32\vs12\Release\x64\bin\libgmodule-2.0-0.pdb RSDSaﴻe@f"M   usp10.pdb RSDSpG<H&Ѝ   C:\devel\projects\mss\build\win64\mss64.pdb RSDS~#AӪ   C:\devel\projects\mss\build\win64\mss64mp3.pdb RSDS H[   C:\devel\projects\mss\build\win64\mss64dolby.pdb RSDSh/>)@fRYǡ   C:\devel\projects\mss\build\win64\mss64ds3d.pdb RSDS΋L"_   C:\devel\projects\mss\build\win64\mss64dsp.pdb RSDSazN'9H=   C:\devel\projects\mss\build\win64\mss64eax.pdb RSDSb5Elo   C:\devel\projects\mss\build\win64\mss64srs.pdb RSDS͓1A=f؛   xaudio2_7.pdb RSDSc/zMl)<D   avrt.pdb RSDS rIR-r   shfolder.pdb RSDSTpcI#F+   c:\buildslave\source2_dota_rel_win64\build\src\game\host\Retaildota\win64\host.pdb RSDS7Z5B5?S   c:\buildslave\source2_dota_rel_win64\build\src\scenefilecache\Retail\win64\scenefilecache.pdb RSDSw֝EIH**3   c:\buildslave\source2_dota_rel_win64\build\src\navsystem\Retail\win64\navsystem.pdb RSDS$F6o(   mscms.pdb RSDSdxKV7   icm32.pdb RSDS.垀TzK+S   propsys.pdb RSDSF@D&wB   d:\clients\source2_main\src\tools\ati_compress_wrapper\x64\Release\ati_compress_wrapper.pdb        ,                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          CrashUptime( 1832.696317 )Total frames( 168595 )Curtime( 2768.215088 )Realtime( 1812.009766 )Current Map: '(unknown)'Addons: VPK overrides: SpawnCount: 2Command Line: "dota2.exe" -steam +engine_experimental_drop_frame_ticks 1 -dx11Build: 7560 (revision 4113847)OS: Windows 8.1  (Build 9600) version 6.3 (LimitedUser: yes)Windows Game DVR: not enabledApp UI Language: brazilian, convar brazilianMisc: rate 80000 update 30 cmd 30 latency 74 msecNet: =[A:1:435043334:9023]Time: Sat Aug 26 11:11:44 2017Render system:  DX11Driver Name:  NVIDIA GeForce GTX 1060 3GBDriver Version: 0.0.0.0VendorId / DeviceId:  0x10de / 0x1c02SubSystem / Rev:  0x243819da / 0xa1DXLevel:  110Texture memory:  3,099,279,360Vid:  Borderless Window, render at 1920 x 1080, display at 1920 x 1080cpu_level:1, mem_level:2, gpu_mem_level:2, defaultres:1920, defaultresheight:1080, gpu_level:3, version:1, knowndevice:0, refreshrate_numerator:0, refreshrate_denominator:0, fullscreen:0, coop_fullscreen:0, nowindowborder:1, mat_vsync:0, fullscreen_min_on_focus_loss:1, cl_particle_fallback_base:0, cl_particle_fallback_multiplier:0, dota_cheap_water:0, r_deferred_height_fog:1, r_deferred_simple_light:1, r_ssao:1, cl_globallight_shadow_mode:2, r_dota_fxaa:1, r_deferred_additive_pass:1, dota_portrait_animate:1, r_deferred_specular_bloom:1, r_deferred_specular:1, dota_ambient_creatures:1, dota_ambient_cloth:1, r_texture_stream_mip_bias:0, r_dota_normal_maps:1, r_dashboard_render_quality:1, shaderquality:1, recommendedheight:2160, r_grass_quality:2, r_dota_allow_wind_on_trees:1, r_dota_allow_parallax_mapping:1, mat_viewportscale:1.000000, r_fullscreen_gamma:2.200000, useadvanced:0, aspectratiomode:1, System Memory:memusage( 51 % )totalPhysical MiB(8183.18)freePhysical MiB(3963.30)totalPaging MiB(16375.18)freePaging MiB(10389.64)totalVirtualMem MiB(134217727.88)freeVirtualMem MiB(134212232.50)extendedVirtualFree MiB(0.00)Registered comments:[1f20]HostStateRequest::Start(HSR_IDLE):  loop(levelload) id(1) addons() desc(Idle (levelload))[1f20]CEngineServiceMgr::SwitchToLoop levelload requested:  id [1] addons [][1f3a]CEngineServiceMgr::Activating loop ( levelload, 1 )[2287]CHostStateMgr::Activate(Idle (levelload))[2315]CEngineServiceMgr::SwitchToLoop game requested:  id [1] addons [][2690]m_nServerCount:1 ishltv:no m_nRetryNum:1 szRetryAddress:loopback[26f4]CEngineServiceMgr::Activating loop ( game, 1 )[3183]HostStateRequest::Start(HSR_GAME):  loop(remoteconnect) id(2) addons() desc(Remote Connect (=[A:1:435043334:9023]))[3184]CEngineServiceMgr::SwitchToLoop remoteconnect requested:  id [2] addons [][31a9]CEngineServiceMgr::Activating loop ( remoteconnect, 2 )[3919]CEngineServiceMgr::SwitchToLoop levelload requested:  id [2] addons [][3933]CEngineServiceMgr::Activating loop ( levelload, 2 )[394e]CEngineServiceMgr::SwitchToLoop game requested:  id [2] addons [][40b1]m_nServerCount:2 ishltv:no m_nRetryNum:1 szRetryAddress:=[A:1:435043334:9023][50b0]CEngineServiceMgr::Activating loop ( game, 2 )[50b5]CHostStateMgr::Activate(Remote Connect (=[A:1:435043334:9023]))ConVars (non-default):                                               var                            value                          default                                   snd_musicvolume                         0.525496                                1              engine_experimental_drop_frame_ticks                                1                                0                            voice_vox_current_peak                              763                                0                                 r_gpu_driver_high                          1441813                                0                               snd_gamevoicevolume                         0.594901                                1                                       cl_language                        brazilian                          english                       steamworks_sessionid_client                    1569040653360                                0                          dota_matchgroups_version                              107                                0                          dota_render_bottom_inset                                0                              117                         vprof_scope_entity_thinks                                1                                0                        dota_matchgroups_automatic                               32                                0                                       default_fov                               70                               90                         r_texturefilteringquality                                3                                1                               r_texture_pool_size                             2364                             1600                       steamworks_sessionid_server                    1569037518387                                0                                     cl_updaterate                               30                               20                                           english                                0                                1                                    snd_gamevolume                         0.464589                                1                                          hostname                              ç>                                                                     snd_voipvolume                          0.63881                                1                                  r_gpu_driver_low                           860509                                0                                 dota_hud_netgraph                                1                                0                                    tv_transmitall                                1                                0                             dota_render_top_inset                                0                               31                             dota_match_game_modes                                2                                0                                            volume                         0.566572                                1                                      snd_mixahead                            0.013                            0.001                                       think_limit                                0                               10              treasure_escalating_rares_popup_seen                             true                            false             dota_enable_direct_quickcast_bindings                             true                            false                          dota_enable_range_finder                             true                            false                        hud_river_vial_ui_expanded                            false                             true                               dota_quest_selected                             1017                                0                            dota_minimap_hero_size                       841.735474                       600.000000                            dota_camera_accelerate                        50.000000                        49.000000                               chat_wheel_phrase_6                               75                                6            dota_weekend_tourney_selected_division                                7                                0                    cl_error_message_check_xboxdvr                       1503013844                                0                               chat_wheel_phrase_2                               86                                2                                 dota_screen_shake                            false                             true                         dota_highest_seen_item_id                      12344014414                                0                    dota_splash_ad_acknowledged_id                               50                                0                                              name                              ç>                          unnamed                             sound_device_override {0.0.0.00000000}.{686faa73-12cf-                                                      dota_quest_challenge_selected                                1                                0                                 dota_camera_speed                      3034.482422                      3000.000000                          dota_hero_overhead_names                                1                                0        dota_conduct_scorecard_latest_acknowledged                             1134                                0                               chat_wheel_phrase_1                               74                                1                              dota_smart_doubletap                            false                             true                     dota_force_right_click_attack                             true                            falseConsole History (reversed)315(1825.622287):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0314(1780.287519):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0313(1735.000797):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0312(1689.664275):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0311(1644.324499):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0310(1619.193643):  CL:  Forcing ExecuteQueuedOperations due to entity slot re-use (469 )309(1598.988988):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0308(1553.730569):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0307(1508.376781):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0306(1463.046154):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0305(1417.698557):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0304(1372.395888):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0303(1327.044275):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0302(1281.704686):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0301(1236.370054):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0300(1209.477294):  Router 185.25.183.18:27039 is going offline in 577 seconds299(1191.110409):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0298(1145.754880):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0297(1100.409075):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0296(1055.050610):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0295(1009.715896):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0294(964.370321):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0293(919.018660):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0292(873.676907):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0291(865.099581):  ERROR: CParticleSnapshot::Unserialize - could not load file  particles/models/particle/square_trace_40_points_fx.psf!290(865.099575):  UnserializeDMX: Unable to open file " particles/models/particle/square_trace_40_points_fx.psf"289(865.099476):  UnserializeDMX: Unable to open file " particles/models/particle/square_trace_40_points_fx.psf"288(828.323387):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0287(782.986705):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0286(737.719256):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0285(692.382521):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0284(647.118923):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0283(601.857460):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0282(556.534641):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0281(553.396524):  CSosOperatorSystem::StartSoundEvent Unable to find soundevent focus_change_fail280(511.187111):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0279(465.927402):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0278(420.581057):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0277(375.238199):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0276(333.641613):  Discarding inactive session on gru#111 (205.185.194.50:27017).  session_inactivity_timeout275(329.905694):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0274(284.571922):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0273(239.227231):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0272(196.156460):  Selecting scl#53 (155.133.249.178:27031) as backup #1, session 000003bf.  Ping = 156+52=208 (front+back=total).271(196.156442):  Switched to gru#10 (205.185.194.34:27024) as primary, session 00000121.  Ping = 73+0=73 (front+back=total).  Migration target.  [Previous primary gru#111 (205.185.194.50:27017): Ping = 73+0=73 (front+back=total).  Requested migration.]270(196.082753):  Requesting session from gru#10 (205.185.194.34:27024).  Ping = 73+0=73 (front+back=total).269(195.982775):  Started migration to gru#10 (205.185.194.34:27024) at request of current primary gru#111 (205.185.194.50:27017)268(195.936001):  Received request to migrate to 205.185.194.34:27024 from gru#111 (205.185.194.50:27017).267(193.958648):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0266(192.923535):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView265(192.923491):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView264(192.910137):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView263(192.910107):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView262(192.910076):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView261(192.910044):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView260(192.910014):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView259(192.909975):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView258(192.897945):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView257(192.897893):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView256(192.897853):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView255(192.897823):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView254(192.897790):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView253(192.897742):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView252(192.887229):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView251(192.887212):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView250(192.887194):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView249(192.887176):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView248(192.887158):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView247(192.887128):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView246(192.873164):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView245(192.873133):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView244(192.873103):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView243(192.873073):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView242(192.873042):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView241(192.873003):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView240(192.861713):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView239(192.861695):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView238(192.861677):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView237(192.861659):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView236(192.861640):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView235(192.861612):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView234(192.850552):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView233(192.850518):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView232(192.850484):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView231(192.850451):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView230(192.850418):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView229(192.850375):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView228(192.835074):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView227(192.835056):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView226(192.835039):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView225(192.835021):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView224(192.835002):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView223(192.834975):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView222(192.822825):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView221(192.822807):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView220(192.822790):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView219(192.822773):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView218(192.822755):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView217(192.822726):  Bad texture dimension type 3 for texture "materials/models/heroes/statuseffects/colorwarp_rupture.vtex".. wanted 1 - returning error texture in CTextureManagerDx11::GetResourceView216(148.604056):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0215(137.513725):  **** Unable to localize '#DOTA_RuneTooltip_Description' on panel 'RuneDescription'214(137.513698):  **** Unable to localize '#DOTA_RuneTooltip_Name' on panel 'RuneName'213(103.261451):  \src\steamnetworkingsockets\clientlib\../steamdatagram_internal.h (422) : Assertion Failed: ( nDelayBits & 0xffffffffffffc000ull ) == 0212(22.549215):  CWorldRendererMgr::ServiceWorldRequests long frame: 10.112636ms211(22.549121):  Long grass load frame: 10.003937 ms for 2224 grass tiles210(22.538976):  CWorldRendererMgr::ServiceWorldRequests long frame: 16.631949ms209(22.538963):  Long grass load frame: 16.602402 ms for 1 grass tiles208(21.892462):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS207(21.892357):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'206(21.703263):  CL:  Signon traffic "client":  incoming 177.767 KB [9 pkts], outgoing 27.063 KB [577 pkts]205(21.658619):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.204(21.658595):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.203(21.658570):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.202(21.658531):  Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.201(21.449573):  Height map file (maps/start.vhcg) not found, this will make ground height traces more expensive! Recompile the map to generate a height map.200(21.449251):  CL:  Receiving uncompressed update from server199(20.759061):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 855 (3559 input number was)198(20.661577):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )197(20.661567):  Remote Connect (=[A:1:435043334:9023])196(20.657484):  ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000315 seconds195(20.656939):  HO:  IGameSystem::LoopActivateAllSystems194(20.656929):  CL:  IGameSystem::LoopActivateAllSystems193(20.654572):  ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME192(20.654532):  CL:  CGameClientConnectPrerequisite connection succeeded191(20.617488):  WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys190(18.021722):  Error loading resource file "models/heroes/keeper_of_the_light/horsefx.vmdl_c" (Error: ERROR_FILEOPEN)189(17.834116):  WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys188(17.642026):  Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)187(16.558193):  ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000287 seconds186(16.551856):  CL:  CGameRulesGameSystem::GameInit installed game rules185(16.551667):  CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer184(16.551660):  CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT183(16.551214):  LoadingDisplay changed from PRE_LOADING to NONE (map="start")182(16.551079):  C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'181(16.550534):  ...done180(16.546587):  Initializing script VM...179(16.542098):  CL:  CNetworkGameClient::ProcessServerInfo178(16.537430):  Server Number: 2177(16.537429):  Build: 7560 (revision 4113847)176(16.537427):  Players: 10 (1 bots) / 64 humans175(16.537426):  Map: "start"174(16.537418):  Game: "Dota 2"173(14.671503):  CL:  connection to '=[A:1:435043334:9023]' already started172(14.671488):  CL:  CNetworkGameClient already exists for connection to '=[A:1:435043334:9023]'171(14.670323):  SwitchToLoop game requested:  id [2] addons []170(14.670311):  CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()169(14.658763):  CL:  Permit INetchannel::Transmit()168(14.658756):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( levelload : success )167(14.654567):  LoadingDisplay changed from NONE to PRE_LOADING (map="")166(14.652290):  ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN165(14.617919):  SwitchToLoop levelload requested:  id [2] addons []164(14.617912):  CL:  CLoopModeRemoteConnect::OnClientFrameSimulate switching to "levelload" loopmode with addons:  163(14.617899):  CL:  Suppress INetchannel::Transmit() in loopmode( remoteconnect )162(14.617887):  CL:  Connected to '=[A:1:435043334:9023]'161(14.615954):  Associating NetChan       client =[A:1:435043334:9023][0] (=[A:1:435043334:9023]) with Steam Net Connection handle 10000160(13.686803):  Received S2C_CONNECTION from =[A:1:435043334:9023] [addons:'']159(13.610685):  Received S2C_CONNECTION from =[A:1:435043334:9023] [addons:'']158(13.511873):  Sending C2S_CONNECT [44 protocol 2816627008 auth 3] to =[A:1:435043334:9023]157(13.511672):  Received S2C_CHALLENGE [2816627008 auth 3] from =[A:1:435043334:9023]156(13.419695):  Sending connect to =[A:1:435043334:9023]155(12.915744):  Selecting scl#53 (155.133.249.178:27031) as backup #1, session 000003bf.  Ping = 161+52=213 (front+back=total).154(12.831980):  Selected gru#111 (205.185.194.50:27017) as primary, session 0000017b.  [Ping = 75+0=75 (front+back=total).]153(12.758350):  Requesting session from scl#53 (155.133.249.178:27031).  Ping = 161+52=213 (front+back=total).152(12.758276):  Requesting session from gru#111 (205.185.194.50:27017).  Ping = 75+0=75 (front+back=total).151(12.724737):  Opened Steam Net Connection on socket 'client' to =[A:1:435043334:9023], handle 10000150(12.724489):  Attempting connection to service in data center 'gru'149(12.724404):  CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 12.724148(12.724334):  CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 12.724147(12.713845):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )146(12.709703):  WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 12.710145(12.707138):  CNetworkStringTableContainer::RemoveAllTables:  removing 20 tables144(12.704891):  SV:  Disconnect client 'ç>' from server(1): NETWORK_DISCONNECT_SHUTDOWN143(12.704871):  CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)142(12.704868):  SV:  Server shutting down: 55141(12.704864):  HO:  IGameSystem::LoopDeactivateAllSystems140(12.704782):  SV:  IGameSystem::LoopDeactivateAllSystems139(12.704647):  CNetworkStringTableContainer::RemoveAllTables:  removing 20 tables138(12.702413):  CL:  Disconnecting from server: #GameUI_Disconnect_LoopDeactivate137(12.702111):  WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 12.702136(12.701312):  CL:  IGameSystem::LoopDeactivateAllSystems135(12.675996):  SwitchToLoop remoteconnect requested:  id [2] addons []134(12.672066):  CHostStateMgr::QueueNewRequest( Remote Connect (=[A:1:435043334:9023]), 2 )133(12.672053):  Steam datagram ticket found to connect to '=[A:1:435043334:9023]'132(10.145541):  ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar131(10.144845):  CL:  Signon traffic "client":  incoming 35.757 KB [6 pkts], outgoing 1.272 KB [7 pkts]130(10.144514):  CL:  Receiving uncompressed update from server129(10.144419):  SV:  Sending full update to client ç> (reason:  initial update)128(10.125387):  Selected division changed to 'south_america'127(10.125374):  Auto selecting weekend tourney division 'south_america' based on ping to best region of 75ms126(10.101580):  **** Unable to localize '#DOTA_Friend_Join_Party' on panel 'InviteLabel'125(9.976852):  CL:  CNetworkGameClient::OnSwitchLoopModeFinished( game : success )124(9.973163):  ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000214 seconds123(9.972787):  CL:  IGameSystem::LoopActivateAllSystems122(9.972764):  SV:  Game started121(9.972189):  HO:  IGameSystem::LoopActivateAllSystems120(9.972181):  SV:  IGameSystem::LoopActivateAllSystems119(9.970826):  ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD118(9.970791):  CL:  CGameClientConnectPrerequisite connection succeeded117(9.964238):  CAsyncWriteInProgress::OnComplete( "cfg/chat.cfg" ) -> Success at 9.964116(9.963677):  Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!115(9.910116):  WriteSteamRemoteStorageFileAsync( "cfg/chat.cfg" ) -> at 9.910114(9.883145):  Received weekend tourney schedule.113(9.883136):  GC reported matchgroups version 107112(9.877703):  Received client welcome from GC.111(9.874680):  In logon queue; waiting for GC to confirm connection.110(9.371104):  ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000288 seconds109(9.365329):  ...done108(9.359998):  Initializing script VM...107(9.352887):  CL:  CNetworkGameClient::ProcessServerInfo106(9.350122):  Server Number: 1105(9.350121):  Build: 7560 (revision 4113847)104(9.350119):  Players: 1 (0 bots) / 1 humans103(9.350117):  Map: "<empty>"102(9.350110):  Game: "Dota 2"101(9.345622):  SV:  WriteInitialSpawnGroups sending 1 groups100(9.343551):  SV:  Sending server info to client 'ç>' at loopback99(9.343343):  CL:  Connected to 'loopback'98(9.319730):  CL:  CCreateGameClientJob creating client connection to 'loopback'97(9.319712):  CL:  CWaitForGameServerStartupPrerequisite done waiting for server96(9.293635):  CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)95(9.281098):  CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)94(9.236313):  SV:  Spawn Server: <empty>93(9.194043):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 1871 (10157 input number was)92(9.173045):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 9978 (18963 input number was)91(9.087409):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 18534 (18609 input number was)90(9.077492):  ...done89(9.073183):  Initializing script VM...88(9.052774):  SV:  maxplayers set to 187(9.052761):  CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)86(8.981132):  SwitchToLoop game requested:  id [1] addons []85(8.981123):  CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()84(8.904892):  Got network config from CDN.  Data contains revision 123, not newer than current revision 123; ignoring.83(8.898745):  Writing configuration for slot 082(8.848740):  DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 16821 (18556 input number was)81(8.845490):  ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000310 seconds80(8.839487):  Idle (levelload)79(8.486021):  ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000273 seconds78(8.448999):  ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.000334 seconds77(8.373997):  ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000388 seconds76(7.968659):  SwitchToLoop levelload requested:  id [1] addons []75(7.962279):  ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN74(7.962243):  CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )73(7.959412):  name[ 0 ] changing from 'ç>' to 'ç>'72(7.959157):  name[ 0 ] changing from 'unnamed' to 'ç>'71(7.936146):  Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)70(7.411031):  Telling Steam not to update the app for the next 900 seconds69(7.410949):  Loaded lobby data from disk.68(7.410932):  ReadSteamRemoteStorageFile( bufOut, "scripts/dota_local_disk_lobby_data.txt" ) -> 0.000133 seconds67(7.410184):  ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000320 seconds66(7.407044):  CL:  parsing 'scripts/items/items_game.txt' took 1286.815 msec65(6.119632):  CEntitySystem::BuildEntityNetworking (parallel build of client) took 241.093 msecs for 742 out of 763 classes64(5.847104):  ReadSteamRemoteStorageFile( bufOut, "scripts/clientstorage.txt" ) -> 0.000294 seconds63(5.844385):  LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!62(5.837855):  LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!61(5.816111):  ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000374 seconds60(5.675895):  ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000273 seconds59(5.465458):  SV:  parsing 'scripts/items/items_game.txt' took 1294.615 msec58(5.068782):  Ping measurement completed57(4.170200):  CEntitySystem::BuildEntityNetworking (parallel build of server) took 244.538 msecs for 737 out of 755 classes56(3.267454):  Failed to load localization file for language brazilian, ignoring55(2.770734):  Router 103.10.125.146:27019 is going offline in 407 seconds54(2.319770):  Router 155.133.248.35:27041 is going offline in 214 seconds53(2.308800):  ILocalize::AddFile() failed to load file "resource/keybindings_brazilian.txt".52(2.283681):  ConVarRef r_dota_force_forward doesn't point to an existing ConVar51(2.273713):  Sound Initialization: Finish, Sampling Rate: 4410050(2.243150):  Game supporting (2) split screen players49(2.226582):  Physics Console Communications is not initialized48(2.044698):  CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!47(2.044626):  CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!46(2.044551):  CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!45(2.044472):  CMaterial2::LoadShadersAndSetupModes(1137): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!44(2.044453):  No valid vcs file found for shader gaussian_bloom_blur.vfx43(1.932342):  192.168.15.10: {188477B1-5F97-462D-8D3D-F43D7E14597D} Realtek PCIe GBE Family Controller42(1.931282):  Network System Initialized41(1.931266):  Starting ping measurement40(1.930852):  steamnetworkingsockets_lowlevel.cpp (56) : Assertion Failed: SteamDatagramTransportLock held for 21.0ms!39(1.930571):  Loaded cached network config file.  Data contains revision 123, not newer than current revision 123; ignoring.38(1.910696):  Loaded default network config file.  Loaded revision 123 OK37(1.884504):  -steam +engine_experimental_drop_frame_ticks 1 -dx1136(1.884499):  command line arguments:35(1.884376):  SHADER_SOURCE_ROOT   "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders" 34(1.884374):  SHADER_SOURCE_MOD    "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota" 33(1.884372):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_core" 32(1.884370):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota_addons" 31(1.884368):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\core" 30(1.884366):  SHADER_SOURCE        "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\src\shaders\dota" 29(1.884363):  PLATFORM             "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core" 28(1.884361):  PLATFORM             "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk27(1.884360):  MOD                  "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota" 26(1.884358):  MOD                  "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk25(1.884356):  GAMEROOT             "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game" 24(1.884354):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin" 23(1.884352):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\bin\win64" 22(1.884350):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin" 21(1.884349):  GAMEBIN              "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\bin\win64" 20(1.884347):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core" 19(1.884345):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota" 18(1.884343):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk17(1.884341):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk16(1.884339):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\core\pak01.vpk15(1.884337):  GAME                 "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk14(1.884335):  EXECUTABLE_PATH      "c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\bin" 13(1.884333):  EXECUTABLE_PATH      "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\bin\win64" 12(1.884331):  DEFAULT_WRITE_PATH   "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota" 11(1.884329):  DEFAULT_WRITE_PATH   "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) No error message appears, I have to go to the destination folder of the game and see the errors.
    Last edited by Brink; 27 Aug 2017 at 16:36. Reason: code box
      My ComputerSystem Spec


  4. Posts : 10,789
    Windows 10 Pro X64
       27 Aug 2017 #4

    Give verifying game files in steam a try
      My ComputerSystem Spec


 

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