Windows 10: Microsoft is working on a Game Mode for Windows 10
I don't play new games much, most of them are out of reach on account of poor GPU anyway. What I usually did is to sign out of any programs that may be running in the background and so have more free RAM and save on some CPU cycles.
That's why I use Tune Up Utilities 2016 atm, I set this to High Performance Mode then switch it of via "msconfig" so it does not interfere with my game, I also have to set High Prioity in Task Manager.
UWP games only, huh? That sucks. The only UWP game I own is Quantum Break, and I ended up just buying the Steam version of it so the files weren't locked and I could back up my save games to another drive.
If this it true, then it's a terrible decision by Microsoft here.
Win 10 Xbox runs most Steam games auto detected on computer.
Not the same animal though. If this new feature only tunes for Windows Store games it probably is using that database. XBox is/was designed of Microsoft's primary game platform. I honestly think getting a game machine that can run honest PC games is a great idea. So does Steam and many others evidently. The problem has always been the horsepower. Early on marketing did a good job of getting lots of even hard core gamers to try at least one console. However, over time people have begun to migrate back to the PC. Why? For one thing Notebooks are finally getting some decent power that can run many mid-level game. Portables can keep up for the most part with hard core games. Why have a console that is bulky when you can do it on your laptop? That said, I personally like being able to stream my PC games from my tower in my office anywhere in the house on my lower end hardware. Yes, XBox can do this, but it's console games. While I hope Microsoft will remove the Windows Store "feature", I'm glad to see them embracing the gaming community across console and PC platforms. Maybe one day they will create and XBox gaming server that sits in your house, runs all PC and Console games, and streams at least via your LAN, and possibly to the interwebs if they can get the security easy for Joe user. Then you could stream your games anywhere you want without someone like NVidia charging you stupid prices for playing games you own.
my feeling is that with W10 people are more and more are tied down to UWP Games and all that Store Software. I do not understand why people believe MS is caring anything about other Software or W32 Soft. MS is making out of Windows a Windows Phone for Desktop. I am not waiting anything else then that at a time W32 Software will completely DIED.
W10 is the worst user unfriendly OS ever!
Or maybe Game Mode is technically only feasible because of how UWP programs are designed. You wouldn't want your whole computer to bog down just because Game Mode got accidentally triggered by a DRM or sync applet...
The whole point of UWP is to standardize the communication between the OS and the program. A good example is that an UWP package will clearly define what needs Game Mode and when to trigger it, while a traditional app may have crap all over the program folders (and possibly elsewhere) and with no clear answer for what needs Game Mode and what doesn't.
It does suck a little for those of us who use Steam, but as long as Valve isn't spiteful and Microsoft cooperates then it will be coming. Windows 10 is still the best (if not the only) OS for playing all the latest games in all their glory, so a solution will be found.
Apple has many times forced developers to rewrite their programs from scratch, while Microsoft is still bogging their system down with Windows XP app support. The simply is not indefinitely feasible. Eventually Microsoft has no choice but to rebuild their entire OS to make it prepared for what happens next.
I'm sorry but this is a load. First, Apple has always used Object C. Yes, they have deprecated some functions and added others, just like the Windows 32 API, but they have not required rewrites for applications to work. Secondly, Windows currently holds leadership in gaming precisely because of things like directX. However, previous attempts to control the gaming industry, like the previous Games for Windows "standard" have ended in failure. Finally, even Microsoft Office avoids the Windows store. I'm sure one day, if the UWP API ever matures to the point of offering the same level of built in programming interfaces you find in Windows desktop programs (apps are like gadgets, programs actually do something useful.) then you will find Windows store and the UWP as the accepted standard.
In the meantime, Microsoft is rewriting the kernel to support Windows desktop programs on ARM CPUs rather than forcing desktop developers to move to UWP. I think that says it all. Well, that and Windows RT says it all.
Objective-C is just a fruity version of C++. Nothing to do with the APIs. And it has just been phased out for Swift. That means nothing when the APIs have been completely replaced with different commands.
In 2001 Apple Developers had to rewrite their applications to use the Carbon API layer so they could transition their apps to Mac OS X
In 2007 Apple developers had to rewrite their applications to use the Cocoa API layer so they could make 64-bit compatible apps.
I don't own a single UWP game.
Microsoft bringing new 'Game Mode' to Windows 10 for an enhanced PC gaming experience | Windows Central
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