Later this year, we’re going to ship a new version of Microsoft’s tools for F#. This will include support for F# 4.1, featuring important incremental improvements to the language that have been developed in conjunction with F# users and contributors. Our tools will also include a cross-platform, open-source F# 4.1 compiler toolchain for .NET Framework and .NET Core, suitable for use on Linux, macOS/OS X, and Windows. We are also updating the Visual F# IDE Tools for use with the next version of Visual Studio.

The Visual F# Tools for F# 4.1 will be updated to include support for editing and compiling .NET Core and .NET Framework projects. The Visual F# Tools will also include incremental fixes and integration with the new Visual Studio installation process. Additionally, we are currently working towards support for Roslyn Workspaces in the Visual F# Tools. By using Roslyn Workspaces, the Visual F# Tools will “plug in” to tooling innovations made in Visual Studio and be able to offer a more modern editing experience.

In this blog post, we explore what we plan to ship in more detail. For followers of our primary GitHub repository these specifics will already be familiar, however we thought it useful to bring them together into a single post. This post doesn’t cover the many generic improvements to Visual Studio, .NET and Xamarin which F# aso benefits from.

Finally, we are partnering with the F# community, including other groups at Microsoft, to ensure that F# 4.1 support is rolled out across the wide range of tooling available for F# 4.1. This includes support in Visual Studio Code, Xamarin Studio, and the popular Visual F# Power Tools for Visual Studio...

Read more: A Peek into F# 4.1 | .NET Blog