Microsoft has said previously that its upcoming DirectX 12 API will make your PC more efficient. Now we know by how much: just by using DirectX, executives said, you'll see an additional 20 percent improvement in your graphics frame rate, and a drop in CPU utilisation to boot.
A previous version of this story may have underplayed the upgrade. Last summer, Intel showed off a frame rate improvement that doubled the frame rate when moving from current DirectX 11 to DirectX 12. This week at the Game Developer conference, Microsoft showed that it had eked out an additional 20 percent when using a new ExecuteIndirect feature, a Microsoft spokeswoman said.
What does this mean? During an Intel press conference at GDC Wednesday night, Bryan Langley, a principal program manager for graphics with Microsoft, put it into context.