Watch DirectX Developer Day on March 19, 2020

    Watch DirectX Developer Day on March 19, 2020

    Watch DirectX Developer Day on March 19, 2020


    Last Updated: 19 Mar 2020 at 13:40
    GDC may have been postponed, but we arenít going to let that prevent us from bringing the next generation of graphics innovation to the world. Join us this Thursday, March 19, for a virtual DirectX Developer Day on Mixer! The Microsoft DirectX team, along with partners from AMD and NVIDIA, will be streaming a series of talks covering how weíre pushing gaming graphics into the future, introducing exciting new features, showing never-before-seen demos, and doing a deep dive into both PIX and our shader compiler.

    Mark your calendar to tune in Thursday for DirectX Developer Day at 10:00 AM PDT, on Mixer | Interactive Livestreaming. The graphics engineering team will be available online to answer your questions in real-time during our first ever Mixer stream!

    Until then, join our Microsoft Game Stack colleagues for Game Stack Live today and tomorrow on Mixer | Interactive Livestreaming, to learn about the latest cloud and game development technologies, go behind the scenes with the creators at Xbox Game Studios and the [email protected] program, and level up with technical talks and panel discussions led by industry leaders.

    See you on Mixer!


    Watch Live:



    Watch:

    Source: https://devblogs.microsoft.com/direc...developer-day/

    See also: DirectX Developer Day Schedule



    Brink's Avatar Posted By: Brink
    17 Mar 2020

  1. Brink's Avatar
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    And we’re live! DirectX Developer Day has begun! Come see all the latest in graphics innovation and learn about DirectX 12 Ultimate.

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  3. Brink's Avatar
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    The New Features and Unprecedented Opportunities of DirectX 12 | Jianye Lu | DirectX Developer Day

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    DirectX 12 Ultimate for Game Developers | Jianye Lu | DirectX Developer Day

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    DXR Tier 1.1: Adding Functionality and Efficiency | Jianye Lu | DirectX Developer Day

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    DXR 1.1 Inline Raytracing | Dave Oldcorn | DirectX Developer Day

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    Reinventing the Geometry Pipeline: Mesh Shaders in DirectX 12 | Shawn Hargreaves | DirectX Dev Day

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    Advanced Mesh Shaders | Martin Fuller | DirectX Developer Day

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