Windows 10 and Gaming

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    Windows 10 and Gaming

    Windows 10 and Gaming


    Posted: 06 Aug 2015

    Last week’s launch of Windows 10 was a huge moment for Microsoft, Xbox, our fans and all of our partners. It’s been humbling to see the incredible response. With Windows 10 our objective was to ensure that the games and services you play today work great and get even better.



    This week, Team Xbox is in Cologne, Germany to participate in gamescom, a game expo that brings together nearly 400,000 passionate gamers, developers, publishers and industry professionals. Last week, the Xbox team visited Shanghai for ChinaJoy. It’s been an inspiring two week journey around the globe visiting two of the largest, most vibrant game expos in the world.

    The incredible energy and participation surrounding these two shows demonstrates the diversity, innovation and growth of our games industry, which fuels one of the largest, most dynamic software categories in the world. From ChinaJoy to gamescom, it’s clear that we are all here with a shared purpose – to take the art and technology of gaming to a whole new level.

    At gamescom this week, we’ve showcased new Windows 10 technologies and unveiled an exciting line-up of games coming to Windows 10.

    DirectX 12 is a prime example of how we’ve architected Windows 10 to be the best Windows ever for games. More than one hundred partners are developing with DirectX 12 to create the best-looking games for Windows 10 devices, including Epic Games, Stardock, Square Enix, and more. Yesterday we showcased a tech demonstration from director Tabata-san and the Final Fantasy 15 team at Square showing the incredible realism that Direct X12 and Windows 10 make possible.

    For gamers, Windows 10 provides a unique platform to help unify game experiences, giving everyone more ways to play and more people to play with. Our vision is to deliver the games you want, an easy connection to the people you want to play, across any device.

    The very foundation of our industry is the fun and enjoyment we all get from great games, from Candy Crush to League of Legends and the thousands of other games available on Windows. As the head of Xbox, one of the best parts of my job is helping developers realize their visions and share their creations with the rest of the world. With 1.5 billion people using Windows today, Windows offers an unprecedented audience for artists, whether they be a two person studio or a 100 person team. Minecraft was launched on Windows by a single developer and it is now enjoyed by more than 100 million fans.



    Speaking of games, at gamescom we are proud to show off our own lineup of games coming to Windows 10 including Halo Wars 2, Fable Legends, Killer Instinct, Gigantic and more than 30 independent games we’ll have here at gamescom.

    With the global community of gamers as our motivation and inspiration, we’ve never felt a greater responsibility to help move the art form of gaming forward during this new chapter for our industry.

    Source: Windows 10 and Gaming | Blogging Windows
    Brink's Avatar Posted By: Brink
    06 Aug 2015


  1. Posts : 5,899
    Win 11 Pro (x64) 22H2
       #1

    What I'd like to know is how is Microsoft supporting gaming on Windows without the X-Box factor? IOW are they supporting developers who wish to make PC exclusive games only? This I don't see as it would take away from their precious X-Box sales.

    Wow, you can now sync your X-Box experience across your PC. WOW! Here's a thought, I don't own a game console because I have a gaming PC. Give me PC exclusive games... without need of an X-Box.

    My two cents
      My Computers


  2. Posts : 481
    Windows 10 Pro
       #2



    Us with expencive gamer-PC's don't want any "consol-compiled" games. We want games made for our PC's, and that seems to (for the moment at least) be a black hole for Microsoft. They gave us Dx12, okay, but if they _only_ support game-makers that are making games for Xbox, then it is like Cortana here in Denmark! It is only something we can read about, but we can't get it to our own PC's.
      My Computer


  3. Posts : 19,517
    W11+W11 Developer Insider + Linux
       #3

    Burgurne said:


    Us with expencive gamer-PC's don't want any "consol-compiled" games. We want games made for our PC's, and that seems to (for the moment at least) be a black hole for Microsoft. They gave us Dx12, okay, but if they _only_ support game-makers that are making games for Xbox, then it is like Cortana here in Denmark! It is only something we can read about, but we can't get it to our own PC's.
    And don't forget about better support for older games, people are complaining about their performance since W8 !!!
      My Computers


  4. Posts : 502
    Win 11 Pro 64 bit
       #4

    CountMike said:
    And don't forget about better support for older games, people are complaining about their performance since W8 !!!
    Doesn't seem to like older games. They may or may not even start up. If they do there seems to be a lag or studder.
      My Computer


  5. Posts : 5,899
    Win 11 Pro (x64) 22H2
       #5

    How old is older?


    stealth2920 said:
    Doesn't seem to like older games. They may or may not even start up. If they do there seems to be a lag or studder.
    How old is older?

    Honestly I don't expect games from 10 years and back to be fully functional on modern PC's. And further I can't blame MS for this either. They can't be expected to insure every game from the by-gone years to run smoothly on their OS', I believe some of that responsibility should fall on the game developer as well.

    On the flipside, I don't expect Microsoft's OS to completely render older games useless either. It's a balance of give and take, and both sides - game developers and MS needs to work on this. However there comes a point in time where a cutoff needs to happen, and in this area, if the game developer still wants their game to be relevant, they need to adjust to Microsoft, not the other way around.

    My favorite game of all time is Unreal, and in that, I would love to see this game revived and updated for modern systems.

    My two cents.
      My Computers


  6. Posts : 19,517
    W11+W11 Developer Insider + Linux
       #6

    Going as far back to support Dx9 games would be quite enough.
      My Computers


  7. Posts : 5,899
    Win 11 Pro (x64) 22H2
       #7

    I would agree with that and I don't think that's unreasonable.
      My Computers


  8. Posts : 502
    Win 11 Pro 64 bit
       #8

    CountMike said:
    Going as far back to support Dx9 games would be quite enough.
    Exactly. Strange that the same games that will run in 8 won't in 10 or not very well.
      My Computer


  9. Posts : 3,264
    Windows 11 Pro 64 bit Version 21H2
       #9

    CountMike said:
    Going as far back to support Dx9 games would be quite enough.
    I am using Batman Arkham games from 2009,2011 both use DirectX 9c and i believe Tomb Raider uses, working fine.
    Even game form 2007 works for me.
      My Computer


 

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