New
#41
Can you give a look at this question that I have asked on Reddit :
Reddit - Dive into anything
I've asked that because I see that Ubuntu installed on the WSL2 is able to detect my GPU,but not Ubuntu installed on HyperV. But Windows installed on Hyper-V can. I was curious to understand if things are working exactly like that or if I'm making some errors during the configurations of some system and I'm getting a wrong result. Anyway,my desire is that Blender Cycles installed on Ubuntu / Hyper-V is able to detect my real GPU like it happens on Ubuntu installed on the WSL2 or Windows 11 installed on the Hyper-V with the GPU-P method,but it seems not possible,according with the reply of the user reddit BlackV :
>no its doesnt work like that
>wsl2 has special access to the GPU /windows partition to do this
> hyper-v does not, you can use GPU-P, but I don't believe that will work for linux (yet)
He does not seem to believe at 100% to what he says ; and I would like to understand if things are exactly like he says