Oculus will require first time users to log in with Facebook account

    Oculus will require first time users to log in with Facebook account

    Oculus will require first time users to log in with Facebook account

    Starting in October 2020

    Posted: 18 Aug 2020

    Today, we’re announcing some important updates to how people log into Oculus devices, while still keeping their VR profile. Starting in October 2020:

    • Everyone using an Oculus device for the first time will need to log in with a Facebook account.
    • If you’re an existing user and already have an Oculus account, you’ll have the option to log in with Facebook and merge your Oculus and Facebook accounts.
    • If you’re an existing user and choose not to merge your accounts, you can continue using your Oculus account for two years.

    After January 1, 2023, we will end support for Oculus accounts. If you choose not to merge your accounts at that time, you can continue using your device, but full functionality will require a Facebook account. We will take steps to allow you to keep using content you have purchased, though we expect some games and apps may no longer work. This could be because they include features that require a Facebook account or because a developer has chosen to no longer support the app or game you purchased. All future unreleased Oculus devices will require a Facebook account, even if you already have an Oculus account.

    Giving people a single way to log into Oculus—using their Facebook account and password— will make it easier to find, connect, and play with friends in VR. We know that social VR has so much more to offer, and this change will make it possible to integrate many of the features people know and love on Facebook. It will also allow us to introduce more Facebook powered multiplayer and social experiences coming soon in VR, like Horizon, where you can explore, play, and create worlds. The majority of our users are already logging into Oculus with a Facebook account to use features like chats, parties, and events, or to tune into live experiences in Oculus Venues. We’re also making it easier to share across our platforms if you’d like. For example, people already have the option to livestream or share their VR experience on Facebook, and soon you’ll be able to use your VR avatar on other Facebook apps and technologies.

    When you log in with a Facebook account, you can still create or maintain a unique VR profile. And if you don’t want your Oculus friends to find you by your Facebook name, they won’t—just make it visible to ‘Only Me’ in your Oculus settings. You can also choose what information about your VR activity you post to your Facebook profile or timeline, either by giving permission to post or by updating your settings. And we plan to introduce the ability for multiple users to log into the same device using their own Facebook account, so people can easily share their headset with friends or family while keeping their information separate.

    Using a VR profile that is backed by a Facebook account and authentic identity helps us protect our community and makes it possible to offer additional integrity tools. For example, instead of having a separate Oculus Code of Conduct, we will adopt Facebook’s Community Standards as well as a new additional VR-focused policy. This will allow us to continue to take the unique considerations of VR into account while offering a more consistent way to report bad behavior, hold people accountable, and help create a more welcoming environment across our platforms. And as Facebook adds new privacy and safety tools, Oculus can adopt and benefit from them too.

    We will be updating our Terms of Service and Privacy Policy to reflect these changes and will be sending a notice to users before the changes take effect. This update will make it clear that the Oculus platform is provided by Facebook and will include information on how our users’ data is managed. As we’ve previously shared, when you log into Oculus using your Facebook account, Facebook will use information related to your use of VR and other Facebook products to provide and improve your experience. This information is also used to show you personalized content, including ads. For example, we might show you recommendations for Oculus Events you might like, ads about Facebook apps and technologies, or ads from developers for their VR apps.

    We understand that this is a significant change, which is why we’re sharing the news early. We will update existing users who choose not to log in with a Facebook account as we get closer to ending support for Oculus accounts in 2023. In the meantime, here are answers to some questions you may be asking to help make everything clear.

    What changes are coming to accounts on Oculus?

    Starting in October 2020:

    • Everyone using an Oculus device for the first time will need to log in with a Facebook account.
    • If you are an existing user and already have an Oculus account, you will have the option to log in with Facebook and merge your Oculus and Facebook accounts.
    • If you are an existing user and choose not to merge your accounts, you can continue using your Oculus account for two years.

    Starting In January 2023:

    • We will end support for Oculus accounts.
    • If you choose not to merge your accounts at that time, you can continue using your device, but full functionality will require a Facebook account.
    • We will take steps to allow you to keep using content you have purchased, though some games and apps may no longer work. This could be because they require a Facebook account or because a developer has chosen to no longer support the app or game you purchased.

    All future unreleased Oculus devices will require a Facebook account, even if you already have an Oculus account.


    Read more: A Single Way to Log Into Oculus and Unlock Social Features | Oculus
    Brink's Avatar Posted By: Brink
    18 Aug 2020


  1. Posts : 5,899
    Win 11 Pro (x64) 22H2
       #1

    Not a fan of Facebook at all so If I have to use a Facebook account for anything I'm dumping it. That said, I don't own a Oculus device. And given this move definitely won't.
      My Computers


  2. Posts : 636
    Windows 10 PRO 64Bit
       #2

    Same here, I don't use Facebook or an Oculus device.
      My Computer


  3. Posts : 481
    Windows 10 Pro
       #3

    Okay, then I will never be the proud owner of an Oculus-device. Facebook is not wanted at my adress.
      My Computer


  4. Posts : 1,560
    Windows 10 Home 20H2 64-bit
       #4

    HTC is probably laughing right now.
      My Computer


  5. Posts : 7,254
    Windows 10 Pro 64-bit
       #5

    I use Facebook but I wont be getting this.
      My Computers


 

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