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  1. Joined : Sep 2014
    Posts : 2,923
    Windows 10 Pro
       31 Mar 2015 #11

    catalincocis said: View Post
    I used Visual Studio 2008.
    VS 2008 is no longer in Mainstream support, and will be completely end of lifed by 2018. I wouldn't expect much, if any traction on a VS2008 issue in Windows 10.
      My System SpecsSystem Spec

  2. Joined : Mar 2015
    Posts : 4
    Windows 10
       01 Apr 2015 #12

    Dude said: View Post
    And this is a preview OS....Give feedback to MS
    How should I? Do they have an official way or just the Windows Feedback app which they'll probably never read?
      My System SpecsSystem Spec

  3. Joined : Aug 2015
    Posts : 1
    win10 x64 pro
       17 Aug 2015 #13


    Windows uses some tracing mechanics which internally uses a threadpool. It looks like it is created even before kernel32.dll gets loaded. I'll let you know if I find out more.

    threadpool is used not only for tracing subsystem, but it is also used to parallelize static imports (i.e. - the dlls your app depends on). Looks like it's the new default to have a few threads hanging around even if you don't use any multithreading in your applications at all.
    Last edited by SergeyN; 18 Aug 2015 at 17:39.
      My System SpecsSystem Spec

  4. Joined : Oct 2014
    Posts : 654
    Windows 7
       17 Aug 2015 #14

    Some DLLs create their own worker threads and this may be what is observed. If the thread does not access anything that is not private to the DLL there is no possibility of conflict.
      My System SpecsSystem Spec

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