After my game has crashed I've seen a pattern in Event Viewer and it's always this Event prior game crash...

Fault bucket , type 0
Event Name: LiveKernelEvent
Response: Not available
Cab Id: 0

Problem signature:
P1: 141
P2: ffff8005d5bb3010
P3: fffff80793b36574
P4: 0
P5: 308c
P6: 10_0_18363
P7: 0_0
P8: 256_1
P9:
P10:

Attached files:
\\?\C:\WINDOWS\LiveKernelReports\WATCHDOG\WATCHDOG-20200324-1205.dmp
\\?\C:\WINDOWS\TEMP\WER-4137015-0.sysdata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2AC6.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2AD7.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2AD6.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER2AE7.tmp.txt

These files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\Kernel_141_354d898b2955474e423d23136d113d5dc8 ab4ae_00000000_cab_7b7a9279-7849-430e-87aa-20ab7acaa7fd

Analysis symbol:
Rechecking for solution: 0
Report Id: 7b7a9279-7849-430e-87aa-20ab7acaa7fd
Report Status: 2049
Hashed bucket:
Cab Guid: 0

After that comes AppHangB1 and miliseconds aftet game freezes.

I have latest Nvidia drivers 445.75 and Windows version 1909 (OS Build 18363.720)

What seems to be the problem here? It happened to me before whether or not I do a clean install of GPU drivers using DDU....