2017 Hardware Thread


  1. Posts : 5,899
    Win 11 Pro (x64) 22H2
       #2321

    specialkone said:
    Game devs, when it comes to PC game coding typically are looking for the least cost PC options in their console ports.
    Actually, a game developer is more concerned about game performance across a myriad of gaming platforms. The hardware decisions are left to the console vendors. Two separate entities.
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  2. Posts : 12,801
    Windows 11 Pro
       #2322

    I've seen all those videos for a very long time. But, I went from a 4 core CPU to a 6 Core CPU and did not notice any difference in gaming at all. No, it didn't help gaming but it didn't hurt at all as far as I could tell. Just my observation.
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  3. Posts : 2,086
    Windows 11 Pro 64
       #2323

    sygnus21 said:
    Actually, a game developer is more concerned about game performance across a myriad of gaming platforms. The hardware decisions are left to the console vendors. Two separate entities.
    Not what I'm saying. Least cost PC options in game dev, I mean devs are concerned about console working (where the money is) and want to spend the least amount of time and money getting the PC version to work. If Intel tells them they have to do different things to optimize 6+ cores, ya right, we will spend that extra money and delay the PC release. Sure they will.
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  4. Posts : 12,801
    Windows 11 Pro
       #2324

    Game Developers want the most return on the games with the least amount of work.
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  5. Posts : 2,086
    Windows 11 Pro 64
       #2325

    essenbe said:
    Game Developers want the most return on the games with the least amount of work.
    Yep. and they even say that themselves which on its own isn't a bad thing. However, when they say that, it's typically in response to the numerous variables related to "PC issues".
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  6. Posts : 2,086
    Windows 11 Pro 64
       #2326

    There was a time (I know I'm old) when the PC hardware guys (ie Nvidia) were paying game devs huge $$$ to implement their features in games. What was it? Remember those high res texture packs long after game release. Was it the Crysis games?

    Don't know if that's done anymore. When ie Ubisoft works closely with Nvidia on Game Works features doubt if Ubisoft is compensated. Somehow I can't see Intel paying game devs to optimize that new cache hierarchy and 6+ cores.
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  7. Posts : 19,518
    W11+W11 Developer Insider + Linux
       #2327

    Which part of a game engine requires most of the CPU ? I suspect it's AI.
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  8. Posts : 2,086
    Windows 11 Pro 64
       #2328

    And a PS: essenbe, you and Brink should get someone who counts (meaning not me) like Microsoft Studios over here to talk about this and the effects of all these CPU changes and choices on game development. While they are here, I'd also like to ask them how DX 12 is going. Why did, for example, Ubisoft (and Nvidia) completely ignore DX 12 in Ubisoft's biggest game map (GRW)? Holding onto DX 11 are they?

    OK I'm kidding, essenbe, well half kidding.
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  9. Posts : 5,899
    Win 11 Pro (x64) 22H2
       #2329

    essenbe said:
    I've seen all those videos for a very long time. But, I went from a 4 core CPU to a 6 Core CPU and did not notice any difference in gaming at all. No, it didn't help gaming but it didn't hurt at all as far as I could tell. Just my observation.
    Which is also why sales haven't took off. Why am I going to pay top dollar for a CPU that doesn't get top dollar gaming performance? And no, they don't hurt, but I'm not going to pay more when I'm not getting more.

    essenbe said:
    Game Developers want the most return on the games with the least amount of work.
    Agree.
      My Computers


  10. Posts : 2,086
    Windows 11 Pro 64
       #2330

    CountMike said:
    Which part of a game engine requires most of the CPU ? I suspect it's AI.
    I do not know. Makes sense. Calculations. Remember when a video card became a GPU? Doubling the price wasn't supposed to be the name. It was being said that a CPU could be almost asleep because the new GPU would do everything. I don't think so.
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