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#1
Should I overclock my CPU or not?
Hi. I recently upgraded my PC, which is dedicated to X-Plane 11 flight simulator (which I now always run in VR mode with an Oculus Quest 2 headset - amazing experience!), installing an Intel i9-11900KF (no o/c), plus a RTX2070S GPU, Asus Z590-Plus M/B and more (excessively so, I now see; never mind..) RAM than I will ever use (64GB).
So long as I get a rock-steady frame rate, the sim is perfectly smooth, but if the fps starts wavering (it doesn't matter how high it is), then there are stutters (which induces nausea in VR!). I have things set so that there is a constant 24fps, which sounds low perhaps, but means that in most circumstances I do indeed get a steady 24fps and the whole sim looks and feels 'solid'. However, at some 'heavy-duty' addon airports the frame rates start to fall below 24, and then there are real stuttering issues. So I am wondering whether an o/c of the CPU would help.
However, I am not really sure enough of how this works in practice.. can anyone advise please? What I am confused by is that this CPU is supposed in any case, when the demand is there, to go up to a 5.2GHz turbo clock (I think it is) from its base of 3.5. So when the frame rates begin to suffer, will the CPU automatically be running at its turbo clock then (or doesn't it work like that?). If it is, then how would an o/c be of any help? If it isn't (hard to tell with an Oculus headset on ones head!), can I/should I force the CPU to run at 5.2GHz all the time? I am vaguely assuming that that would not be excessive, as it is the CPU's normal turbo clock speed? Maybe having the CPU run at that clock all the time is a bad idea though, massively shortening its life? I have a Corsair H100 AIO cooler BTW, which at the moment keeps the CPU at a nice cool temperature (rarely more than ambient + 20 under load).
Can folks kindly help me to get my head around this? Using Win10 x64 21H1
Thanks!
Martin