2018 Hardware Thread


  1. Posts : 26,338
    Win11 Pro, Win10 Pro N, Win10 Home, Windows 8.1 Pro, Ubuntu
    Thread Starter
       #1031
      My Computers


  2. Posts : 800
    Windows 10 Enterprise x64 19044.1706
       #1032
      My Computer


  3. Posts : 2,062
    Windows 10 Pro 64
       #1033

    essenbe said:
    I'm waiting for the reviews as well, but I don't believe all the hype we heard. I may believe that the 2080 TI is 4 times faster than the Titan XP in Ray Tracing. The Titan wasn't built for Ray Tracing. But you are going to have a real hard time convincing me that it is 4 times faster otherwise. If the 2080 TI can post a score of 45,000+ in Superposition 4K, I'll buy one. But, I really doubt that is going to happen. Consider me a skeptic, although I think the technology is fantastic and has a great future. And don't show me the scores with it on LN2. Too much trouble while gaming.
    Lots of talk on the net about the 2080 TI's 30-50 FPS Shadow of the Tomb Raider performance at 1080P with ray tracing enabled. Battlefield V (so far) not much better. Very early, but that technology seems demanding in games.

    “Two separate accounts from the Gamescom 2018 show floor have indicated Shadow of the Tomb Raider is fluctuating between just 30 and 50 frames per second with a GeForce RTX 2080 Ti. This frame rate is achieved while playing Tomb Raider at 1920 x 1080p screen resolution with ray tracing enabled.
    A DICE developer has dived into the discussion and reassured fans that the performance hit won’t be anywhere near as heavy once the GPUs are out and supported by up-to-date drivers. Battlefield V, is by all accounts, a better showcase for the technology than Shadow of the Tomb Raider. DICE's multiplayer shooter looks considerably better with raytracing enabled. Again though, it struggles to hit 60fps at 1080p, although DICE has a way still to go until its game is released.
    If you're planning to drop some serious cash on a GeForce RTX graphics card for the express purpose of experiencing raytracing, we'd definitely recommend waiting and checking out benchmarks once these cards are in the wild.”

    GeForce RTX 2080 Ti News - Nvidia GeForce RTX 2080 Ti Hitting Just 30-50FPS in Shadow of the Tomb Raider at 1080p

    Like they mention, 185 FPS in ROTTR with a 1080 TI at 1080P and 40 FPS in Shadow of the Tomb Raider with a 2080 TI with ray tracing on. Article mentions " The two games, arguably, look similar visually."

    $1,649 CDN for an Asus 2080 TI OC edition. I like my 1080 TI
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  4. Posts : 4,666
    Windows 10 Pro x64 21H1 Build 19043.1151 (Branch: Release Preview)
       #1034

    hahah, although the conference was mostly about Ray Tracing, I think most people did not get the point at all. It's impressive enough that these cards can do that in real time. If I would have achieved such milestone, I would have also talked about it for hours with pride.

    What is interesting though is everything else. The overall speed improvements and then DLSS which help getting decent looking frames a lot faster.

    I would buy as many cards as I could fit in a PC, if I had the money, just to support further development of everything that RTX has introduced. Call me crazy, but this is really impressive technology and that $1000-1300 price is not much at all in this case. Well for a gamer who ONLY care about more frames for as cheaply as possible, these cards does not make much sense. But most of those persons should get a job instead of wasting time on gaming anyways IMHO.

    Edit: Anyone who knows anything about 3D game programming for games with huge open worlds will appreciate the addition of dedicated INT32 cores. INT32 will allow much faster calculations in itself compared to floating point calculations and when using INT32 one does not have to account for calculation error corrections which will boost performance even further. This is awesome!
    Last edited by slicendice; 24 Aug 2018 at 03:11.
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  5. Posts : 2,062
    Windows 10 Pro 64
       #1035

    Wow! Where do I start? Gamers don’t only care about more FPS as cheaply as possible. $2,000 for my base build, $1,000 for a 1080 TI, $700 for a monitor with a 120 HZ refresh rate, $300 for keyboard/mouse combo with rapid response times, all to achieve and handle high FPS. I don’t see anything cheap about what gamers are willing to pay to achieve high FPS.

    We should get a job instead of wasting time on gaming? I could go on for pages about how this hobby brings extended families together and introduces us to great new friends. Suffice to say, Huang thinks gamers are important. Look at the time (video below) he spent talking about gaming and bringing developers onboard.

    Everyone gets that the technology looks promising and has a future. With all the slides Huang presented, what’s the ONE slide that is missing? It’s FPS game performance. Do you thing Huang forgot that one? LOL.

    That’s why all these articles are out on the RTX gaming FPS performance. Because Huang didn’t want to talk about it, these reviewers/gamers are advising the gaming public to look at benchmarks first because FPS performance with ray tracing won’t see the increases typically expected with the next generation, at least not right away.

    Gamers aren’t only looking for FPS. Many of us would give up some FPS for significantly better visuals. If Shadow of the Tomb Raider with ray tracing doesn’t look much better than ROTTR and has a 4X drop in performance, and if other games show similar results at this time, yes I agree that buying a 2080 TI for $1,649 for this gamer would only be to support ray tracing technology. But Nvidia won’t get a charitable donation from me. I can afford it (had a job - a great one), as a gamer, not interested at this time. And I can read financials. If Nvidia wants all gamers on board they can well afford to work on the technology/drivers until we see what we want. No surprise to anyone, including Nvidia I’m sure.
    • Record revenue of $3.21 billion, up 66 percent from a year ago
    • Record GAAP EPS of $1.98, up 151 percent from a year ago
    • Record Datacenter revenue of $701 million, up 71 percent from a year earlier

    NVIDIA today reported record revenue for the first quarter ended April 29, 2018, of $3.21 billion, up 66 percent from $1.94 billion a year earlier, and up 10 percent from $2.91 billion in the previous quarter.


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  6. Posts : 4,666
    Windows 10 Pro x64 21H1 Build 19043.1151 (Branch: Release Preview)
       #1036

    @specialkone I said that those gamers who only care about high FPS for as cheaply as possible

    NOT

    that all gamers should get a job and stop wasting time.

    There is a HUGE difference there. Don't take it personally.
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  7. Posts : 19,208
    W11+W11 Developer Insider + Linux
       #1037

    slicendice said:
    @specialkone I said that those gamers who only care about high FPS for as cheaply as possible

    NOT

    that all gamers should get a job and stop wasting time.

    There is a HUGE difference there. Don't take it personally.
    For large number of gamers Gaming is a job, I know at least one guy that makes good money on professional gaming.
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  8. Posts : 4,666
    Windows 10 Pro x64 21H1 Build 19043.1151 (Branch: Release Preview)
       #1038

    CountMike said:
    For large number of gamers Gaming is a job, I know at least one guy that makes good money on professional gaming.
    Sure, but 99% of all gamers don't earn any money from gaming at all. Professional gamers don't care about price but a good balance between good framerates and visual quality. Sometimes FPS is more important than quality, and sometimes it's the other way around, depending on title.

    Most of those who has been lately raging about how expensive these new cards are don't even understand half of what nVidia just announced. $1000+ is not expensive for these cards, but some think that these cards should be sold to users for a loss.

    We already know how Volta performs and it should be quite obvious that Touring isn't much different. Either way, we can't be comparing core counts and clock speeds between 2 different architectures to determine final speeds because it's never linear. But that is what many has been doing.
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  9. Posts : 2,062
    Windows 10 Pro 64
       #1039

    CountMike said:
    For large number of gamers Gaming is a job, I know at least one guy that makes good money on professional gaming.
    An "in law" works at UBI Soft. And I have met through him some programmers who work at Eidos (Shadow of the Tomb Raiders) , Montreal. Yes they are making good money, but these companies are very successful game devs.
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  10. Posts : 2,062
    Windows 10 Pro 64
       #1040

    slicendice said:
    @specialkone I said that those gamers who only care about high FPS for as cheaply as possible

    NOT

    that all gamers should get a job and stop wasting time.

    There is a HUGE difference there. Don't take it personally.
    I don't take anything you say personally. No worries.
      My Computer


 

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