New
#931
I don't play WoW, but usually a stutter like this (where the frame rate bounces up and down between intervals) is caused by either double buffered Vsync or a "starved" memory chip. I'm curious why driver 382.53 fixed it for you, if this issue is caused by either of those. WoW supports triple buffering from the ingame menu so definitely enable it when you play the game with Vsync on in fullscreen. Playing the game in windowed mode should also fix this because Windows is allocating the resources instead of the game taking full control, although at a small performance hit Vs fullscreen.