New
#1711
I'm wondering when this new WDDM 2.6 will actually start to deliver in terms of gaming performance.
I'm wondering when this new WDDM 2.6 will actually start to deliver in terms of gaming performance.
Do you play in DX12? I get crashes and freezing in this title aswell.
If you are on 1903 with a WDDM 2.6 enabled driver (430.39 is supported), DX12 games should in theory run better with variable rate shading. Here's an interesting read regarding background shaders in D3D12 aswell: New D3D12 background shader optimizations for Windows 10 19H1 - Windows 10 Forums
If you are on 1903 with a WDDM 2.6 enabled driver (430.39 is supported), DX12 games should in theory run better with variable rate shading. Here's an interesting read regarding background shaders in D3D12 aswell: New D3D12 background shader optimizations for Windows 10 19H1 - Windows 10 Forums[/QUOTE]
Variable rate shading is not suited only for the new RTX GPUs?
Since this thread is well populated with gamers and GPU gurus, a quick question.
Occasionally, not always, and randomly, my desktop background images get a very quick flicker, almost like a momentary tear in part of the display.... looks like a black spray of lightning! Any NVidia driver. Only happens with the backgrounds, nowhere else, ever. I've tried the disable of quality reg edit back and forth. Been happening since I've had the box for 2 years.
Reporting back on your suggestion. It did really cut it. I didn't have Machines A & B; the graphic driver on my other machine is AMD. What I did, was to go to Program Data on the same Machine (main machine not on Insider Program), copy the installer from there and paste it in a Download Folder I have on an external HDD. After that, I launched DDU and proceeded to uninstall the current NVIDIA Driver by following DDU's tutorial. When finished, I rebooted and used the installer copied and pasted before to the Download Folder on the external Drive. From there, everything went really smooth as evidenced by the following screenshots:
As you can see, I am very happy about that and I owe it all to you.
430.39 has added more telemetry.
Located at C:\Program Files\NVIDIA Corporation\DisplayDriverRAS
It uses nvdisplay.container.exe to send it's data out.
My firewall caught it...
Could you let me know if you see an improvement in Dx11? I'd hate to run an elusive target in May and all of the sudden the game crashes. I will change to Dx11 if it's stable there instead in the meanwhile. If it's unstable anywhere I will be upset.
Good question. I believe VRS are RTX, Navi etc, but background shaders are maybe just in general? The requirement only list Windows 19H1 and an enabling driver for background shaders, doesn't seem to mention RTX.
Your desktop images are flickering? Is it a static image or do you run slideshows? I've never seen that before, but I only use the standard Windows 10 image as background. If it only happens on the image and not anywhere else - ruling out hardware/cable issue - maybe it could be something else. Do you run any other software in the background that has access to them? Or with a different format? You should make a thread about it, maybe someone here knows what it means.