NVidia introduces Max Frame Rate setting marking an end to V & G Sync  

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  1. Posts : 1,290
    Windows 10
       #1

    NVidia introduces Max Frame Rate setting marking an end to V & G Sync


    So basically for a decade now people were given riddles about why their high end rigs are "Tearing" (Lite or heavy stuttering on monitors on movement or sometimes standing still) .

    The offered solution was always to direct them to activate what is called V-Sync option for those with monitors with refresh rates of 60 Hz and G-Sync option for those with 120+ Hz monitors .

    It was slowly belt that apparently recent GPUs come now more powerful than monitors' capabilities (Back in the 2k era if we could render a game at 30 fps (Frames Per Second) we would feel blessed that our eyes wont strain any more but now we take games to the edge by selecting ultra graphics settings profile and yet a modern GPU like an NVidia 2070+ may well render it still at close to 200 fps) .

    A rule of thumb was established , 60 Hz monitors (Almost all laptops' monitors and the majority of the HD/FHD monitors in circulation) were capable of displaying up to 60 fps , if more frames were given it would start to tear , on the other hand 120+ Hz monitors were capable of displaying equivalent number of frames to Hz capability of the monitor (i.e 120 fps on 120 Hz monitors , 144 fps on 144 Hz monitors and so forth) and tearing would still happen if given more fps .

    Now to remedy that tearing effect technologies like V-Sync & G-Sync were introduced where people (even techs) knew little about how they work or were given odd theoretical explanations about what they do , but basically what these cuties officially did was discarding the extra fps above what the monitor can handle .

    Now if you come to think of it this had never been the optimum solution , basically because the GPU was working harder than needed consuming power and producing heat and shortening its life span .

    Now finally with the introduction of "Max Frame Rate" starting driver version 441.87 you can put an end to all these blahs . With the GPU working at core to produce frames to the ceiling of your display , no more tearing , no more extra power , no more heat , longer life , optimization baby .

    So setting it up is pretty simple :

    1 - Identify your screen Hz *

    2 - Right click your Desktop then choose "NVIDIA Control Panel"
    NVidia introduces Max Frame Rate setting marking an end to V & G Sync-annotation-2020-01-10-155751.jpg

    3 - On left panel choose "3D Settings" then "Manage 3D Settings"
    NVidia introduces Max Frame Rate setting marking an end to V & G Sync-annotation-2020-01-10-155151.jpg

    4 - On the right side head to "Global Settings" then scroll till you find "Max Frame Rate"
    NVidia introduces Max Frame Rate setting marking an end to V & G Sync-annotation-2020-01-10-160232.jpg

    5 - Set its value to 2 frames less than your Hz value **
    NVidia introduces Max Frame Rate setting marking an end to V & G Sync-annotation-2020-01-10-160426.jpg

    6 - Apply and you are done for good !

    #GPU_Optimization

    Cheers



    P.S This thing is brand new , so I am expecting some glitching for some so be ready to re-activate Sync back if it doesn't work its wonders for you until the option is solid .


    * Right click your Desktop and select "Display Settings" then "Display" then "Advanced display settings" then "Display Adapter Properties For Display 1" , from window that opens select the "Monitor" tab then click on the dropdown box called "Screen Refresh Rate" (Largest value of Hertz you see will be your monitor's maximum Hz capability) .

    ** The 2 frames less is a recommendation by NVidia probably a safety margin for glitching
    Last edited by nIGHTmAYOR; 10 Jan 2020 at 10:45.
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  2. Posts : 613
    Windows 10
       #2

    Top read there nIGHTmAYOR

    Say it has been inside AMD for a while now and pretty interesting to find its only just surfaced on the Nvidia side.

    Oh yes, doesnt it help. I was really impressed by running V-Sync alone on my 32" HDTV for gaming many years ago. It settled everything down and definitely reduced any input lag and spiking.
    What i used to do initially, to make sure everything would actually run at 60fps, was turn off V-Sync and set all graphics to maximum until the machine to would come to a halt, like 15fps. Then gradually turn each graphic setting down, until the machine could run at 60fps without V-Sync on.
    Then i knew for sure there wouldnt be any spikes or lags i couldnt see, because i knew it could run at 60fps regardless.

    So we have 3 basic fps rules under 60.

    23
    24
    59.94

    Hmm, 58hz for maximum? Like a fail safe then?
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  3. Posts : 1,290
    Windows 10
    Thread Starter
       #3

    Pluginz said:
    Top read there nIGHTmAYOR

    Say it has been inside AMD for a while now and pretty interesting to find its only just surfaced on the Nvidia side.

    Oh yes, doesnt it help. I was really impressed by running V-Sync alone on my 32" HDTV for gaming many years ago. It settled everything down and definitely reduced any input lag and spiking.
    What i used to do initially, to make sure everything would actually run at 60fps, was turn off V-Sync and set all graphics to maximum until the machine to would come to a halt, like 15fps. Then gradually turn each graphic setting down, until the machine could run at 60fps without V-Sync on.
    Then i knew for sure there wouldnt be any spikes or lags i couldnt see, because i knew it could run at 60fps regardless.

    So we have 3 basic fps rules under 60.

    23
    24
    59.94

    Hmm, 58hz for maximum? Like a fail safe then?
    Thanks for the compliment , and as for why the 2 frames , is more like probably they expect minor ups and downs in fps in whatever method they came up with to control frame rates weather caused by bus lag or a minor mathematical glitch in algorithm , so they leave up to 2 frames as an error margin in case fps slips higher than limit so not to cause random artification .
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  4. Posts : 613
    Windows 10
       #4

    Right, gotchas. Im still learning, love it
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  5. Posts : 7,254
    Windows 10 Pro 64-bit
       #5

    What if you have a g-sync monitor, would this still be relevant?
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  6. Posts : 1,290
    Windows 10
    Thread Starter
       #6

    swarfega said:
    What if you have a g-sync monitor, would this still be relevant?
    As mentioned in post :
    the GPU working at core to produce frames to the ceiling of your display , no more tearing , no more extra power , no more heat , longer life


    - V & G Sync is like making the GPU work at its maximum potential then discarding what the screen can't display .

    - Frame limiting is making the GPU work to as much as the screen can display .

    Hence :

    * Removing some of the workload off the GPU should theoretically introduce more stability as a result of less generated heat and demand for power .

    * For laptops this may come handy as a power saving option too
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  7. Posts : 7,254
    Windows 10 Pro 64-bit
       #7

    I'll give that a go. So with a 165Hz monitor which would be the ideal setting?
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  8. Posts : 1,290
    Windows 10
    Thread Starter
       #8

    swarfega said:
    I'll give that a go. So with a 165Hz monitor which would be the ideal setting?
    5 - Set its value to 2 frames less than your Hz value **
    Now i feel my writing skills sucks :)

    But interesting monitor you have there , combined with a GPU that can reach such a frame rate gaming must be exceptional :)

    I wonder though if eyes can really tell the difference between 120 fps and 165
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  9. Posts : 613
    Windows 10
       #9

    Good question about what the eye can see.

    Years ago i read someones theory on what we can see. He put you in a pitch black box where you couldnt see anything from any angle. Then a flash of light the size of pin head emitted into the box at the shortest possible time (Planck Time) in physics and he asked,

    Would you of been able to see the flash of light?

    I reckon we can see as many FPS's as our brain will accept. Some people still happily play games at 30fps and maximum graphics, eewww, not for me. Before i started capping my frames on my driving sims, the best my eyes could see was about 120-140. Anything more than that, and you started to lose that realtime motion and things could look slightly speeded up. Abit like watching an old 24hz widescreen film at 60hz.
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  10. Posts : 502
    Win 11 Pro 64 bit
       #10

    So with a 144 hz monitor, I would set mine to 142?
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