Windows 10: What Games are you playing right now?

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  1.    18 Nov 2016 #341

    You probably think I'm sitting up there on my horse in BF1 thinking of a strategy to take out the next commander.

    What I'm actually thinking is that since the Dice fall patch and a couple of hours or so of additional game play, I haven't had a single DX12 function error crash or any DX12 issues in BF1 campaign. Currently on Nvidia 375.96 WHQL.

    Click image for larger version. 

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  2. Dude's Avatar
    Posts : 7,787
    Windows 10 Pro X64
       19 Nov 2016 #342

    specialkone said: View Post
    You probably think I'm sitting up there on my horse in BF1 thinking of a strategy to take out the next commander.

    What I'm actually thinking is that since the Dice fall patch and a couple of hours or so of additional game play, I haven't had a single DX12 function error crash or any DX12 issues in BF1 campaign. Currently on Nvidia 375.96 WHQL.

    Click image for larger version. 

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    I enabled DX12 for MP and crashed, haven't tied again. I'm on the hotfix driver now will try again
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  3.    19 Nov 2016 #343

    Dude said: View Post
    I enabled DX12 for MP and crashed, haven't tied again. I'm on the hotfix driver now will try again
    Oh, that's not good. Was that a DX crash? I see a lot of reports on the BF1 forum of continued MP DX crashes post patch but it's difficult to figure out if they are talking DX11 or 12 and there is such a variety of hardware. Seems to be a lot of GTX 770 (which I used to have) users with issues.

    DirectX Function Error (Nvidia) - Still no fix. Meh.. ( 18.11.16 - 15:29 CEST ) - Page 343 — Battlefield Forums
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  4. Dude's Avatar
    Posts : 7,787
    Windows 10 Pro X64
       19 Nov 2016 #344

    I didnt look to see, just went back to DX11 and played.
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  5.    19 Nov 2016 #345

    Dude said: View Post
    I didnt look to see, just went back to DX11 and played.
    Well I guess if you went back to DX11 and it worked, it is a DX12 issue.

    Man, is Microsoft Studios (GOW UE/GOW4) the only one who can release a DX12 game that works out of the gate without issues? ROTTR also works fine in DX12 but it didn't at release. Seems to be way too steep a learning curve for the game devs.
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  6. Dude's Avatar
    Posts : 7,787
    Windows 10 Pro X64
       20 Nov 2016 #346

    I found this post on Guru3D, downloaded the fix for RTSS and like magic open BF1 and no crash on DX12 mode

    Guru3D.com Forums - View Single Post - MSI Afterburner 4.3.0 Final is Released
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  7.    20 Nov 2016 #347

    Glad you resolved the problem. So it was Afterburner/Rivatuner and the OSD causing the crash in DX12. And with Precision XOC I still can't get 3DMark Time Spy (DX12) to complete with the OSD running with any Nvidia drver 375.XX.

    OSD's not liking DX12 or vise versa, or the software developers still trying to figure DX12 out.
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  8. Dude's Avatar
    Posts : 7,787
    Windows 10 Pro X64
       20 Nov 2016 #348

    When I play DX12, my gpu is not used as much and my frames stay at 60. I checked and v-sync was off so not sure why. Back to DX11 for me
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  9. BugMeister's Avatar
    Posts : 1,230
    Win10 Pro Build 15031.rs2_release 170204-1546
       20 Nov 2016 #349

    - I've put in 22 hours on MageWorld.. it's a slow burner..
    - and some time on Skyrim SE - nice one..

    - a surfeit of side-quests has me bogged down a bit in Fallout4, so I've not been there much, lately..
    - been spending a lot of time with Groove Music as well..

    - mine's a Pimms..

    *hic*
      My System SpecsSystem Spec

  10.    20 Nov 2016 #350

    Trying to 100% Mafia 3 before Watch Dogs 2 comes out. Then it'll be back to juggling Fallout 4, GTA and The Secret World with a little Rocket League thrown in now and then.
      My System SpecsSystem Spec


 
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