New
#1311
Ya, that's how it works. As those gamers started buying it in 2013 they kept telling others they actually hated it which produced 32 million in sales that year. Then soooo many of those 32 million kept telling everyone else they bought it by mistake - don't buy it - which resulted in tens of millions of additional sales each year after, with 2016 sales actually topping 2015, and 2017 showing GTA V at the top of the Steam sales regularly, and that's 4 years after its release.
Now I get why that ONE statistics course you took gave you such a headache.
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