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Blending Sprites Plug in Assembly Language for Dark GDK Game Engine
Hi currently I'm trying to get a bend sprite plug in to use in C++ inline assembly language on Windows 10 or lower.
Reason for plugin: DarkGDK doesn't provide option for bending sprites only rotations seem trivial but is a crucial part of the feel of games.
What you can put on the thread:
If you have any ideas or documentation on creating a bend sprite plugin using Visual Studio C++ Masm Assembly feel free to share. I am also working on reverse engineering a game AI Engine to use for C++ Visual Studio Masm assembly so any ideas can shared here as well.
If you think you are up this small but crucial task check the link below:
MASM Assembly C++ Bending Sprite API plugin | Freelancer
Windows Version:22H2