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Game Crashes : Application Fault Null Pointer Read
Hey! So im trying to play some games and I ran into some problems. I am able to play for about 30 minutes then the game crashes. I go to my crash reports and try to figure out what the problem is but I am not that familiar with the stuff on this end so if someone can help me out and tell me what the preoblem is and how to fix it, that would be great. Thanks!
I am in windows 10 pro 19041.450
CPU: AMD Ryzen 5 2600
GPU: Radeon RX 580
Motherboard: Gigabyte B450 DS3H
RAM: OLOy 2x8GB 3200MHz
Radeon Software Version 20.8.3
Two .dmp files were created when the game crashed. Heres is the first crash report:
STACK_COMMAND: ~4s; .ecxr ; kb
SYMBOL_STACK_INDEX: 0
SYMBOL_NAME: settingsenvironment_desktop!SystemSettings::Environment::HolographicWindowVariable::Get+a78f
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: SettingsEnvironment_Desktop
IMAGE_NAME: SettingsEnvironment.Desktop.dll
DEBUG_FLR_IMAGE_TIMESTAMP: 0
FAILURE_BUCKET_ID: NULL_POINTER_READ_c0000005_SettingsEnvironment.Desktop.dll!SystemSettings::Environment::HolographicW indowVariable::Get
BUCKET_ID: APPLICATION_FAULT_NULL_POINTER_READ_settingsenvironment_desktop!SystemSettings::Environment::Hologra phicWindowVariable::Get+a78f
ANALYSIS_SOURCE: UM
FAILURE_ID_HASH_STRING: um:null_pointer_read_c0000005_settingsenvironment.desktop.dll!systemsettings::environment::holograph icwindowvariable::get
FAILURE_ID_HASH: {2b703fd3-db86-77cd-69b4-0a37716dca91}
Followup: MachineOwner
Here is the second:
SYMBOL_STACK_INDEX: 0
SYMBOL_NAME: atidxx64_7fff65be0000!AmdDxGsaFreeCompiledShader+3c93b
FOLLOWUP_NAME: MachineOwner
MODULE_NAME: atidxx64_7fff65be0000
IMAGE_NAME: atidxx64.dll
DEBUG_FLR_IMAGE_TIMESTAMP: 5ebef20a
STACK_COMMAND: ~153s; .ecxr ; kb
FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_atidxx64.dll!AmdDxGsaFreeCompiledShader
BUCKET_ID: APPLICATION_FAULT_INVALID_POINTER_READ_atidxx64_7fff65be0000!AmdDxGsaFreeCompiledShader+3c93b
ANALYSIS_SOURCE: UM
FAILURE_ID_HASH_STRING: um:invalid_pointer_read_c0000005_atidxx64.dll!amddxgsafreecompiledshader
FAILURE_ID_HASH: {08b458dc-1323-2abb-9f1a-d0ac543a793c}
Followup: MachineOwner