What Games are you playing right now? [2]


  1. Posts : 16,066
    Windows 11 Pro X64
       #561

      My Computers


  2. Posts : 2,154
    Windows 11 Beta channel
       #562

    Faith said:
    What driver? The one before 411.63 was 399.24, or do you mean the beta and test drivers 411.17-5x leading up the final build?
    The consensus for DXGI errors for this game - and RotTR - is the DX12 implementations. Disabling DX12 should fix it. Also overlays and overclocks have caused similar issues in the past, that may also be worth checking out. But if using the 399xx drivers works for you then just use them instead. If it ain't broke don't fix it.
    Ah, you're right, for some reason I had it in my head that two 4xx.xx series drivers had come out already. I guess I was thinking of 399.24, which I also had problems with. I'll probably just go back to 399.07 because I don't want to give up the great multiGPU scaling that I get with DX12 mode. I'll do more comprehensive testing tonight or tomorrow, whenever I plan next, to really try to nail down the issue. It could also be RTSS, because I've been using the overlay to monitor temps. Guess that's another checkbox to add to testing.
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  3. Posts : 16,066
    Windows 11 Pro X64
       #563

    Next part is processing

    @specialkone OSD is proper

    @essenbe I died yet again.... well let my team down

    Last edited by Dude; 22 Sep 2018 at 18:22.
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  4. Posts : 2,380
    Windows 10
       #564

    blackroseMD1 said:
    But can it run Crysis?

    Hahaha well played that joke never gets old
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  5. Posts : 1,561
    Windows 10 Home 20H2 64-bit
       #565

    specialkone said:
    Well that totally sucks if true. Look at what the game dev (working with Nvidia I assume) states in the game option settings. "DX 12 recommended for best performance and to allow the use of the latest hardware features." What's that mean - RTX? I was thinking well maybe RTX will push Nvidia to work on DX12 and get away from DX11. Or is RTX more Vulcan oriented/optimized. In game graphic options also saying DX11 is available for older operating systems and older graphic hardware. So we (or Blackrose) needs to switch to DX11 to avoid crashes? What a disappointment if true. I'll be curious to see if Nvidia ever recommends that on their forum.
    "hardware features" in this case means ray traced shadows, which will only work on DX12 / W10 1803+. You need a RTX 20-series card for it anyway. RTX will work on Vulkan aswell, but Tomb Raider is a D3D game. Since DX12 is a low level api you may get slightly better performance and scaling versus DX11, but if you can maintain good framerates regardless of programming interface then it doesn't matter. I don't know exactly if this is what Blackrose is facing here (it's just a suggestion really), but I do know that both SotTR and RotTR have issues with DX12, - more so for RotTR - and it's not the users fault.

    With that said, I play with DX12 ON SotTR and I haven't crashed. Knock on wood.
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  6. Posts : 2,062
    Windows 10 Pro 64
       #566

    blackroseMD1 said:
    Ah, you're right, for some reason I had it in my head that two 4xx.xx series drivers had come out already. I guess I was thinking of 399.24, which I also had problems with. I'll probably just go back to 399.07 because I don't want to give up the great multiGPU scaling that I get with DX12 mode. I'll do more comprehensive testing tonight or tomorrow, whenever I plan next, to really try to nail down the issue. It could also be RTSS, because I've been using the overlay to monitor temps. Guess that's another checkbox to add to testing.
    Oh, you also had issues with 399.24. I didn't have any issues with that driver and I always have AB/RTSS running. No clue what is going on there but for some reason I'm still thinking SLI, especially if Faith and I (single GPU) aren't crashing. But that's a guess.
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  7. Posts : 2,380
    Windows 10
       #567

    Now this would be the time to think about Sli

    My Tombraider results are staggering at 3440x 1440 thinking Sli for that extra Horsepower now this game taxes the hell out of a 1080Ti maxed out on the SMAATX2 hell i will be at 60frames even

    Uhggg Vsync was on and it shouldn't be

    What Games are you playing right now? [2]-steam1.png
      My Computers


  8. Posts : 2,062
    Windows 10 Pro 64
       #568

    Faith said:
    "hardware features" in this case means ray traced shadows, which will only work on DX12 / W10 1803+. You need a RTX 20-series card for it anyway. RTX will work on Vulkan aswell, but Tomb Raider is a D3D game. Since DX12 is a low level api you may get slightly better performance and scaling versus DX11, but if you can maintain good framerates regardless of programming interface then it doesn't matter. I don't know exactly if this is what Blackrose is facing here (it's just a suggestion really), but I do know that both SotTR and RotTR have issues with DX12, - more so for RotTR - and it's not the users fault.

    With that said, I play with DX12 ON SotTR and I haven't crashed. Knock on wood.
    Yes I figured new hardware features is RTX related. Good, I'm glad it will only work on DX12, being a D3D game. Nvidia invested heavily in DX11 and it seemed to me that any title they sponsored was always/mostly DX11. Hoping RTX is the ticket to get them (and thus game devs) investing in DX12. Seems to me it's adoption has been very slow.


    Yes, I know ROTTR had DX12 issues. Hoping they fixed a lot of that with SOTTR. Don't remember but don't think the game dev made such a bold pitch to use DX12 in ROTTR like they did in SOTTR. Are Microsoft Studios and Rebellion Developments the only devs pushing out great DX12 games? Pretty sad IMHO.
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  9. Posts : 2,062
    Windows 10 Pro 64
       #569

    solarstarshines said:
    Now this would be the time to think about Sli

    My Tombraider results are staggering at 3440x 1440 thinking Sli for that extra Horsepower now this game taxes the hell out of a 1080Ti maxed out on the SMAATX2 hell i will be at 60frames even

    Uhggg Vsync was on and it shouldn't be

    Our own highly skilled solarstarshines running a benchmark with Vsync on.. The forum mods and benchmark editor need to step in here.
      My Computer


  10. Posts : 16,066
    Windows 11 Pro X64
       #570

    4K locked at 100fps doesn't seem bad
      My Computers


 

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