New
#2911
I was playing this scene till i got Flat-lined but got almost 10 minutes no issues
I was recording it for you guys then wamo!
I was playing this scene till i got Flat-lined but got almost 10 minutes no issues
I was recording it for you guys then wamo!
Not looking for a price reduction and don't mind paying full price if I think it worth it. I did pay full price ($59.99) for Outer Worlds when it first released and had no regrets there. That's not my reason for for waiting. It's just this title has been through it's ups and downs in getting released and I'm looking to see if those playing the game see a rushed product.
And yes, as I gamer I'm well aware new releases have bugs that needs to be hashed out. That's the price of being first in line, and I get it. I'm just seeing if being first in line here is worth it here
Thanks for the mouse/kb reply. And why aren't you getting high frame rates?
At any rate the more and more I talk about the game... the more and more it's calling for me to get it. And I'm looking for something to play being I just retired Tom Clancy's Division 2.
I don't think he's asking too much or veering out "his lane" and I would agree with him... no spoilers. And no, you didn't show a spoiler, but we wouldn't know that unless we viewed the video. We're just asking that no one posts spoilers of the game. And if you do, let us know before we view the video.
Anyway thanks for posting the video, and I see where you're getting about 62 frames a second on high settings.
Thanks.
Yeah. It's good you're getting good frames, but about 95 percent of gamers aren't running an NVidia Ultra RTX 3090 GPU, let alone even able to get a 3090 now.
Anyway looking at the Steam forum on the game in this thread: FPS is horrible (145 pages and climbing), it's apparent the game needs either an optimization patch or new GPU drivers. Though I do note many are also still running an NVidia1080 card. Very few (only saw one thus far) are running a 3090.
I have the Steam version and no major issues so far. I have it fully maxed out aside from ray tracing, which is on medium, and am averaging around 60 FPS with DLSS on Auto.
The only constant issue I have is that the HUD elements constantly look like they're being pulled towards the side of the screen. I think it's probably an issue with super ultrawide monitors.
I took Vsync /Gsync off
Increased DLSS to unltra performance and gained 10 frames back on Ultra Ray Tracing settings
i got up to 117 fps but averages out to 80+ frames dips to 69fps but consistent frames plus i drove the overclock up on the GPU
+750 on the mem and +115 on the core gave a good uplift