I'd like to pause/break a flash application/process once it starts running. I tried to attach to the process with windbg, but it breaks before the app is loaded into my memory... I'd like to have it break when it is loaded into my memory, but before the app compiles (flash uses jit compilation). How should I do this? If I run windbg with it (or a similar app), could i let the process continue and break on a next point so to speak? I don't really have any debugging knowledge...
Thanks