New
#1
LOL, this is funny. Perhaps Microsoft finally figured out how difficult MGPU support is in Direct X 12 from their own Microsoft Studios, since after many promises GOW UE still doesn't have proper MGPU support more than 4 months after release. Do Microsoft and game developers (the console crowd) really care? Doesn't seem so from the total Direct X 12 MGPU failure over the last year. Nvidia/AMD pay the price for this. Here is my message (and many of the other PC gamers I know) to Microsoft's Direct X 12 team when it comes to MGPU gaming:
BB King HQ sound ) - YouTube
"The thrill is gone, baby, the thrill has gone for good." Awaiting my 1080 and there will never be two of them in my PC.
RIP Gary Moore and for me RIP Direct X 12 MGPU gaming.