Direct X 11.3 overwrote 12?


  1. Posts : 10
    Windows 8.1 Pro
       #1

    Direct X 11.3 overwrote 12?


    Hi All,

    Just updated to 10, installed a few games of steam. One had a directXredist run, when i go to dxdiag now i have Direct X 11.3, use to be 12?. Whats the go here? geforce 980 TI is my video card btw.
      My Computer


  2. Posts : 1,191
    Windows 11 Pro x64
       #2

    SebbyMak said:
    Hi All,

    Just updated to 10, installed a few games of steam. One had a directXredist run, when i go to dxdiag now i have Direct X 11.3, use to be 12?. Whats the go here? geforce 980 TI is my video card btw.
    Same here. WTF? GTX 970 here
      My Computers


  3. Posts : 10
    Windows 8.1 Pro
    Thread Starter
       #3

    Yeh no idea mate. was looking forward to do some testing and benchmarks. Now no idea wtf is going on or how to get 12 back on, no redist for it or anything. Latest nvidia driver too.. Anyone else?
      My Computer


  4. Posts : 10
    Windows 8.1 Pro
    Thread Starter
       #4

    Found out MFAA in nvidia control panel has to be disabled, will revert back to DX 12
      My Computer


  5. Posts : 173
    Windows 10 Pro
       #5

    Which games use DirectX 12 API's, I'm just curious?
      My Computer


  6. Posts : 1,191
    Windows 11 Pro x64
       #6

    All games should benefit in performance from DirectX 12 API even though they may not support the features.
      My Computers


  7. Posts : 1,191
    Windows 11 Pro x64
       #7

    SebbyMak said:
    Found out MFAA in nvidia control panel has to be disabled, will revert back to DX 12
    I just disabled it and it doesn't revert back to 12 - still at 11.3 according to dxdiag.

    EDIT: You are right. I accidentally disabled it in a game instead of globally.

    MFAA worked fine in the preview and 12.
      My Computers


  8. Posts : 10
    Windows 8.1 Pro
    Thread Starter
       #8

    Yeh not sure mate, least that wasnt a hard one, fixed in future.


    Geneo said:
    I just disabled it and it doesn't revert back to 12 - still at 11.3 according to dxdiag.

    EDIT: You are right. I accidentally disabled it in a game instead of globally.

    MFAA worked fine in the preview and 12.
      My Computer


  9. Posts : 172
    Windows 10 Pro x64
       #9

    DxDiag shows 11.2 for me, I'm running a GTX 550 Ti... however, in the Nvidia Control Panel it says DirectX 12 for the Runtime version and the Direct3D API version. However, the Direct3D Feature Level says 11.0.

    I'm running driver version WHQL 353.62, which was released today.

    I didn't have to install any games at the moment... I remember when you could often times skip DX installations for games... or the installer didn't install anything if it detected something newer on your machine.
      My Computer


  10. Posts : 10
    Windows 8.1 Pro
    Thread Starter
       #10

    I dont think Fermi (500series cards) support DX12 yet from nvidia. I think its kepler upwards (600 Series).
    You can read bout it there will be support soon for them.


    Chris2005 said:
    DxDiag shows 11.2 for me, I'm running a GTX 550 Ti... however, in the Nvidia Control Panel it says DirectX 12 for the Runtime version and the Direct3D API version. However, the Direct3D Feature Level says 11.0.

    I'm running driver version WHQL 353.62, which was released today.

    I didn't have to install any games at the moment... I remember when you could often times skip DX installations for games... or the installer didn't install anything if it detected something newer on your machine.
      My Computer


 

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