New
#1
Games with square-ish resolutions stretch on rectangular monitor
I'm currently having problems with Intel Integrated Graphics stretching full screen games lengthwise to the width of the monitor. Ideally, I want the game to be scaled to the height of the monitor, and keep the original aspect ratio.
I've found for some of my games, running on compatibility mode and forced 640x480 resolution works, but for the games that need a 1280x960 full screen resolution, it (obviously) doesn't work and I'm forced to play with the screen stretched out.
I've followed guides online that say it fixes it, and it definitely worked on a Windows 8/8.1, but 10 seems to keep stretching it to the monitor width.
HP Pavilion dm4 laptop (Intel i5), connected to a Gateway FPD1975W 1440x900 monitor via a VGA cable.